LEADER 04341nam 22007695 450 001 996466462303316 005 20200705142400.0 010 $a3-319-24258-X 024 7 $a10.1007/978-3-319-24258-3 035 $a(CKB)4340000000001118 035 $a(SSID)ssj0001585029 035 $a(PQKBManifestationID)16265768 035 $a(PQKBTitleCode)TC0001585029 035 $a(PQKBWorkID)14865082 035 $a(PQKB)10702215 035 $a(DE-He213)978-3-319-24258-3 035 $a(MiAaPQ)EBC6285311 035 $a(MiAaPQ)EBC5586397 035 $a(Au-PeEL)EBL5586397 035 $a(OCoLC)921140924 035 $a(PPN)190528516 035 $a(EXLCZ)994340000000001118 100 $a20150907d2015 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aDesign for Teaching and Learning in a Networked World$b[electronic resource] $e10th European Conference on Technology Enhanced Learning, EC-TEL 2015, Toledo, Spain, September 15-18, 2015, Proceedings /$fedited by Gráinne Conole, Toma? Klobu?ar, Christoph Rensing, Johannes Konert, Elise Lavoué 205 $a1st ed. 2015. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2015. 215 $a1 online resource (XX, 649 p. 208 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v9307 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-319-24257-1 327 $aBlended learning -- Self-regulated and self directed learning -- Reflective learning -- Intelligent learning systems -- Learning communities -- Learning design -- Learning analytics -- Learning assessment -- Personalization and adaptation -- Serious games -- Social media -- Massive open online courses (MOOCs).-  Schools of the future. 330 $aThis book constitutes the refereed proceedings of the 10th European Conference on Technology Enhanced Learning, EC-TEL 2015, held in Toledo, Spain, in September 2015. The 27 full papers, 19 short papers, 9 demo papers and 23 posters were carefully reviewed and selected from 176 submissions.  They address topics such as blended learning; self-regulated and self directed learning; reflective learning; intelligent learning systems; learning communities; learning design; learning analytics; learning assessment; personalization and adaptation; serious games; social media; massive open online courses (MOOCs);  schools of the future. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v9307 606 $aEducation?Data processing 606 $aApplication software 606 $aUser interfaces (Computer systems) 606 $aInformation storage and retrieval 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInformation Storage and Retrieval$3https://scigraph.springernature.com/ontologies/product-market-codes/I18032 615 0$aEducation?Data processing. 615 0$aApplication software. 615 0$aUser interfaces (Computer systems). 615 0$aInformation storage and retrieval. 615 14$aComputers and Education. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aInformation Storage and Retrieval. 676 $a004 702 $aConole$b Gráinne$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aKlobu?ar$b Toma?$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aRensing$b Christoph$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aKonert$b Johannes$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLavoué$b Elise$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996466462303316 996 $aDesign for Teaching and Learning in a Networked World$92830707 997 $aUNISA