LEADER 03549nam 22008295 450 001 996466367403316 005 20230330014818.0 010 $a3-319-27992-0 024 7 $a10.1007/978-3-319-27992-3 035 $a(CKB)4340000000001262 035 $a(SSID)ssj0001599519 035 $a(PQKBManifestationID)16306136 035 $a(PQKBTitleCode)TC0001599519 035 $a(PQKBWorkID)14892220 035 $a(PQKB)10529366 035 $a(DE-He213)978-3-319-27992-3 035 $a(MiAaPQ)EBC6294853 035 $a(MiAaPQ)EBC5586757 035 $a(Au-PeEL)EBL5586757 035 $a(OCoLC)933627646 035 $a(PPN)190884835 035 $a(EXLCZ)994340000000001262 100 $a20151224d2015 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aAdvances in Computer Games$b[electronic resource] $e14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers /$fedited by Aske Plaat, Jaap van den Herik, Walter Kosters 205 $a1st ed. 2015. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2015. 215 $a1 online resource (XX, 261 p. 128 illus. in color.) 225 1 $aTheoretical Computer Science and General Issues,$x2512-2029 ;$v9525 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-319-27991-2 320 $aIncludes bibliographical references and index. 327 $aMonte-Carlo Tree Search and its enhancements -- Theoretical aspects and complexity.-Analysis of game characteristics -- Search algorithms -- Machine learning. 330 $aThis book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015. The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning. 410 0$aTheoretical Computer Science and General Issues,$x2512-2029 ;$v9525 606 $aAlgorithms 606 $aArtificial intelligence 606 $aComputer science 606 $aComputer science?Mathematics 606 $aDiscrete mathematics 606 $aSoftware engineering 606 $aAlgorithms 606 $aArtificial Intelligence 606 $aTheory of Computation 606 $aDiscrete Mathematics in Computer Science 606 $aSoftware Engineering 615 0$aAlgorithms. 615 0$aArtificial intelligence. 615 0$aComputer science. 615 0$aComputer science?Mathematics. 615 0$aDiscrete mathematics. 615 0$aSoftware engineering. 615 14$aAlgorithms. 615 24$aArtificial Intelligence. 615 24$aTheory of Computation. 615 24$aDiscrete Mathematics in Computer Science. 615 24$aSoftware Engineering. 676 $a794.8 702 $aPlaat$b Aske$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $avan den Herik$b Jaap$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aKosters$b Walter$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996466367403316 996 $aAdvances in Computer Games$92903788 997 $aUNISA