LEADER 05128nam 22007455 450 001 996466223403316 005 20210929165127.0 010 $a3-540-32273-6 010 $a3-540-29621-2 024 7 $a10.1007/11573548 035 $a(CKB)1000000000213324 035 $a(SSID)ssj0000316091 035 $a(PQKBManifestationID)11212760 035 $a(PQKBTitleCode)TC0000316091 035 $a(PQKBWorkID)10263066 035 $a(PQKB)10950390 035 $a(DE-He213)978-3-540-32273-3 035 $a(MiAaPQ)EBC3067815 035 $a(PPN)123098262 035 $a(EXLCZ)991000000000213324 100 $a20100328d2005 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aAffective Computing and Intelligent Interaction$b[electronic resource] $eFirst International Conference, ACII 2005, Beijing, China, October 22-24, 2005, Proceedings /$fedited by Jianhua Tao, Tieniu Tan, Rosalind W. Picard 205 $a1st ed. 2005. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2005. 215 $a1 online resource (XIX, 1008 p.) 225 1 $aLecture Notes in Computer Science,$x0302-9743 ;$v3784 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$aPrinted edition: 9783540296218 320 $aIncludes bibliographical references and index. 327 $aAffective Face and Gesture Processing -- Affective Speech Processing -- Evaluation of Affective Expressivity -- Affective Database, Annotation and Tools -- Psychology and Cognition of Affect -- Affective Interaction and Systems and Applications. 330 $aThis volume contains the proceedings of the 1st International Conference on A?ective Computing and Intelligent Interaction (ACII 2005) held in Beijing, China, on 22?24 October 2005. Traditionally, the machine end of human?machine interaction has been very passive, and certainly has had no means of recognizing or expressing a?ective information. But without the ability to process such information, computers cannot be expected to communicate with humans in a natural way. The ability to recognize and express a?ect is one of the most important features of - man beings. We therefore expect that computers will eventually have to have the ability to process a?ect and to interact with human users in ways that are similar to those in which humans interact with each other. A?ective computing and intelligent interaction is a key emerging technology that focuses on m- iad aspects of the recognition, understanding, and expression of a?ective and emotional states by computers. The topic is currently a highly active research area and is receiving increasing attention. This strong interest is driven by a wide spectrum of promising applications such as virtual reality, network games, smart surveillance, perceptual interfaces, etc. A?ective computing and intelligent interaction is a multidisciplinary topic, involving psychology, cognitive science, physiology and computer science. ACII 2005 provided a forum for scientists and engineers to exchange their technical results and experiences in this fast-moving and exciting ?eld. A total of 45 oral papers and 82 poster papers included in this volume were selected from 205 c- tributionssubmittedbyresearchersworldwide. 410 0$aLecture Notes in Computer Science,$x0302-9743 ;$v3784 606 $aArtificial intelligence 606 $aOptical data processing 606 $aPattern recognition 606 $aUser interfaces (Computer systems) 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aImage Processing and Computer Vision$3https://scigraph.springernature.com/ontologies/product-market-codes/I22021 606 $aPattern Recognition$3https://scigraph.springernature.com/ontologies/product-market-codes/I2203X 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22005 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 615 0$aArtificial intelligence. 615 0$aOptical data processing. 615 0$aPattern recognition. 615 0$aUser interfaces (Computer systems). 615 14$aArtificial Intelligence. 615 24$aImage Processing and Computer Vision. 615 24$aPattern Recognition. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a004/.019 686 $a54.74$2bcl 702 $aTao$b Jianhua$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aTan$b Tieniu$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPicard$b Rosalind W$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aACII (Conference) 906 $aBOOK 912 $a996466223403316 996 $aAffective Computing and Intelligent Interaction$9772739 997 $aUNISA LEADER 00694nam a2200205 a 4500 001 991003641179707536 008 080521s2004 nyu 000 1 eng d 020 $a0802170064 035 $ab13728477-39ule_inst 040 $aDip.to Lingue$bita 100 1 $aDangor, Achmat$0628518 245 10$aBitter Fruit /$cAchmat Dangor 260 $aNew York :$bBlack Cat,$c2004 300 $a281 p. ;$c21 cm 907 $a.b13728477$b28-01-14$c21-05-08 912 $a991003641179707536 945 $aLE012 828.914 DAN$g1$i2012000346895$lle012$o-$pE0.00$q-$rl$s- $t0$u1$v0$w1$x0$y.i14759706$z21-05-08 996 $aBitter Fruit$91230403 997 $aUNISALENTO 998 $ale012$b21-05-08$cm$da $e-$feng$gnyu$h0$i0