LEADER 06429nam 22008775 450 001 996466132203316 005 20200702014353.0 010 $a3-540-44908-6 024 7 $a10.1007/10721187 035 $a(CKB)1000000000548793 035 $a(SSID)ssj0000321403 035 $a(PQKBManifestationID)11246326 035 $a(PQKBTitleCode)TC0000321403 035 $a(PQKBWorkID)10263736 035 $a(PQKB)11106273 035 $a(DE-He213)978-3-540-44908-9 035 $a(MiAaPQ)EBC3088386 035 $a(PPN)155172875 035 $a(EXLCZ)991000000000548793 100 $a20121227d2000 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aArtificial Evolution$b[electronic resource] $e4th European Conference, AE'99 Dunkerque, France, November 3-5, 1999 Selected Papers /$fedited by Cyril Fonlupt, Jin-Kao Hao, Evelyne Lutton, Edmund Ronald, Marc Schoenauer 205 $a1st ed. 2000. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2000. 215 $a1 online resource (293 p.) 225 1 $aLecture Notes in Computer Science,$x0302-9743 ;$v1829 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-67846-8 320 $aIncludes bibliographical references. 327 $aInvited Paper -- Fitness Landscapes and Evolutionary Algorithms -- Genetic Operators and Theoretical Models -- On the Effectivity of Evolutionary Algorithms for the Multidimensional Knapsack Problem -- Characterizing Locality in Decoder-Based EAs for the Multidimensional Knapsack Problem -- Evolutionary Case-Based Design -- Shorter Fitness Preserving Genetic Programs -- Modeling and Analysis of Genetic Algorithm with Tournament Selection -- Applications -- On Generating HTML Style Sheets with an Interactive Genetic Algorithm Based on Gene Frequencies -- Problem-Specific Representations for Heterogeneous Materials Design -- A Hybrid Evolution Strategy for Mixed Discrete Continuous Constrained Problems -- Lamarckian vs Darwinian Evolution for the Adaptation to Acoustical Environment Change -- From Hough to Darwin: An Individual Evolutionary Strategy Applied to Artificial Vision -- A New Genetic Algorithm for the Optimal Communication Spanning Tree Problem -- Agents - Cooperation -- Studies on Dynamics in the Classical Iterated Prisoner?s Dilemma with Few Strategies -- An Adaptive Agent Model for Generator Company Bidding in the UK Power Pool -- Evolution of Cooperation within a Behavior-Based Perspective: Confronting Nature and Animats -- Evolving Behavioural Animation Systems -- Heuristics - Outlooks -- Co-operative Improvement for a Combinatorial Optimization Algorithm -- Landscapes and the Maximal Constraint Satisfaction Problem -- Synthetic Neutrality for Artificial Evolution -- Two Evolutionary Approaches to Design Phase Plate for Tailoring Focal-Plane Irradiance Profile -- A Shepherd and a Sheepdog to Guide Evolutionary Computation?. 330 $aThe Arti?cial Evolution conference was originally conceived as a forum for the French-speaking Evolutionary Computation community, but has of late been acquiring an European audience, with several papers from Germany, Austria, Italy, Spain... However, AE remains as intended a small and friendly gathering, which will continue to be held every two years. Previous AE meets were held in Toulouse, Brest, and N? ?mes. This year, the hosting was done by the LIL (Laboratoire d?Informatique du Littoral) in the not-so-cold city of Dunkerque. The invited talk on ?Fitness Landscapes and Evolutionary Algorithms? was delivered by Colin Reeves of Coventry University This volume contains a selection of the papers presented at the conference. Twenty-seven papers were presented orally at the conference, selected from over 40 papers refereed by the program committee. After the conference, each p- sentation was reviewed and 20 papers were retained and revised for publication in this volume. The papers in this volume have been grouped into the following ?ve sections which more or less re?ect the organization of the oral presentations. 1. Invited Paper: C. Reeves brightly describes the state of the art in Fitness Landscapes. 410 0$aLecture Notes in Computer Science,$x0302-9743 ;$v1829 606 $aArtificial intelligence 606 $aComputer programming 606 $aComputers 606 $aAlgorithms 606 $aBioinformatics  606 $aComputational biology  606 $aPattern recognition 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aProgramming Techniques$3https://scigraph.springernature.com/ontologies/product-market-codes/I14010 606 $aComputation by Abstract Devices$3https://scigraph.springernature.com/ontologies/product-market-codes/I16013 606 $aAlgorithm Analysis and Problem Complexity$3https://scigraph.springernature.com/ontologies/product-market-codes/I16021 606 $aComputer Appl. in Life Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/L17004 606 $aPattern Recognition$3https://scigraph.springernature.com/ontologies/product-market-codes/I2203X 615 0$aArtificial intelligence. 615 0$aComputer programming. 615 0$aComputers. 615 0$aAlgorithms. 615 0$aBioinformatics . 615 0$aComputational biology . 615 0$aPattern recognition. 615 14$aArtificial Intelligence. 615 24$aProgramming Techniques. 615 24$aComputation by Abstract Devices. 615 24$aAlgorithm Analysis and Problem Complexity. 615 24$aComputer Appl. in Life Sciences. 615 24$aPattern Recognition. 676 $a005.1 702 $aFonlupt$b Cyril$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aHao$b Jin-Kao$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLutton$b Evelyne$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aRonald$b Edmund$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSchoenauer$b Marc$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aAE '99 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996466132203316 996 $aArtificial Evolution$9772178 997 $aUNISA