LEADER 03738nam 22006135 450 001 996466077403316 005 20230728132438.0 010 $a3-540-47570-2 024 7 $a10.1007/3-540-56484-5 035 $a(CKB)1000000000233939 035 $a(SSID)ssj0000323138 035 $a(PQKBManifestationID)11937892 035 $a(PQKBTitleCode)TC0000323138 035 $a(PQKBWorkID)10296896 035 $a(PQKB)11755454 035 $a(DE-He213)978-3-540-47570-5 035 $a(PPN)155193708 035 $a(EXLCZ)991000000000233939 100 $a20121227d1993 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aFiltering, Segmentation and Depth$b[electronic resource] /$fby Mark Nitzberg, David Mumford, Takahiro Shiota 205 $a1st ed. 1993. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d1993. 215 $a1 online resource (VIII, 152 p.) 225 1 $aLecture Notes in Computer Science,$x0302-9743 ;$v662 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-56484-5 327 $aOverview -- Filtering for occlusion detection -- Finding contours and junctions -- Continuations -- Finding the 2.1D sketch -- Conclusion. 330 $aComputer vision seeks a process that starts with a noisy, ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification. This book addresses the process at several levels. First to be treated are the low-level image-processing issues of noise removaland smoothing while preserving important lines and singularities in an image. At a slightly higher level, a robust contour tracing algorithm is described that produces a cartoon of the important lines in the image. Thirdis the high-level task of reconstructing the geometry of objects in the scene. The book has two aims: to give the computer vision community a new approach to early visual processing, in the form of image segmentation that incorporates occlusion at a low level, and to introduce real computer algorithms that do a better job than what most vision programmers use currently. The algorithms are: - a nonlinear filter that reduces noise and enhances edges, - an edge detector that also finds corners and produces smoothed contours rather than bitmaps, - an algorithm for filling gaps in contours. 410 0$aLecture Notes in Computer Science,$x0302-9743 ;$v662 606 $aOptical data processing 606 $aArtificial intelligence 606 $aSoftware engineering 606 $aImage Processing and Computer Vision$3https://scigraph.springernature.com/ontologies/product-market-codes/I22021 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aSoftware Engineering/Programming and Operating Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I14002 615 0$aOptical data processing. 615 0$aArtificial intelligence. 615 0$aSoftware engineering. 615 14$aImage Processing and Computer Vision. 615 24$aArtificial Intelligence. 615 24$aSoftware Engineering/Programming and Operating Systems. 676 $a006.4/2 700 $aNitzberg$b Mark$4aut$4http://id.loc.gov/vocabulary/relators/aut$0745764 702 $aMumford$b David$f1937-$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aShiota$b Takahiro$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a996466077403316 996 $aFiltering, segmentation and depth$91487641 997 $aUNISA