LEADER 04473nam 22006735 450 001 996466072103316 005 20200702151659.0 010 $a3-540-44559-5 024 7 $a10.1007/10720296 035 $a(CKB)1000000000016842 035 $a(SSID)ssj0000491552 035 $a(PQKBManifestationID)11352227 035 $a(PQKBTitleCode)TC0000491552 035 $a(PQKBWorkID)10473287 035 $a(PQKB)10920666 035 $a(SSID)ssj0000321049 035 $a(PQKBManifestationID)11238197 035 $a(PQKBTitleCode)TC0000321049 035 $a(PQKBWorkID)10259795 035 $a(PQKB)11316532 035 $a(DE-He213)978-3-540-44559-3 035 $a(MiAaPQ)EBC3087844 035 $a(PPN)155167502 035 $a(EXLCZ)991000000000016842 100 $a20121227d2000 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aAffective Interactions$b[electronic resource] $eTowards a New Generation of Computer Interfaces /$fedited by Ana Paiva 205 $a1st ed. 2000. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2000. 215 $a1 online resource (VIII, 234 p.) 225 1 $aLecture Notes in Artificial Intelligence ;$v1814 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-41520-3 320 $aIncludes bibliographical references at the end of each chapters and index. 327 $aAffective Interactions: Toward a New Generation of Computer Interfaces? -- Listen to Your Heart Rate: Counting the Cost of Media Quality -- Effective Affective in Intelligent Systems ? Building on Evidence of Empathy in Teaching and Learning -- The Communication of Meaningful Emotional Information for Children Interacting with Virtual Actors -- Emotion and Facial Expression -- A Cognitive Approach to Affective User Modeling -- Affective Appraisal versus Cognitive Evaluation in Social Emotions and Interactions -- An Emotion-Based ?Conscious? Software Agent Architecture -- Redesigning the Agents? Decision Machinery -- Artificial Emotion and Emotion Learning: Emotions as Value Judgements -- Integrating Models of Personality and Emotions into Lifelike Characters -- Why Should Agents Be Emotional for Entertaining Users? A Critical Analysis -- Emotional Meaning and Expression in Animated Faces -- Relating Personality and Behavior: Posture and Gestures -- Affective Natural Language Generation. 330 $aAffective computing is a fascinating new area of research emerging in computer science. It dwells on problems where "computing is related to, arises from or deliberately influences emotions" (Picard 1997). Following this new research direction and considering the human element as crucial in designing and implementing interactive intelligent interfaces, affective computing is now influencing the way we shape, design, construct, and evaluate human-computer interaction and computer-mediated communcation. This book originates from a workshop devoted to affective interactions. It presents revised full versions of several papers accepted in preliminary version for the workshop and various selectively solicited papers by key people as well as an introductory survey by the volume editor and interview with Rosaling Picard, a pioneer researcher in the field. The book competently assesses the state of the art in this fascinating new field. 410 0$aLecture Notes in Artificial Intelligence ;$v1814 606 $aUser interfaces (Computer systems) 606 $aArtificial intelligence 606 $aComputer graphics 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 615 0$aUser interfaces (Computer systems). 615 0$aArtificial intelligence. 615 0$aComputer graphics. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aArtificial Intelligence. 615 24$aComputer Graphics. 676 $a004.6/4 702 $aPaiva$b Ana$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a996466072103316 996 $aAffective Interactions$92088744 997 $aUNISA