LEADER 03725nam 22008295 450 001 996466052203316 005 20230406002912.0 010 $a3-642-17928-2 024 7 $a10.1007/978-3-642-17928-0 035 $a(CKB)2670000000064741 035 $a(SSID)ssj0000476000 035 $a(PQKBManifestationID)11315439 035 $a(PQKBTitleCode)TC0000476000 035 $a(PQKBWorkID)10470512 035 $a(PQKB)10547202 035 $a(DE-He213)978-3-642-17928-0 035 $a(MiAaPQ)EBC3066350 035 $a(PPN)149906315 035 $a(EXLCZ)992670000000064741 100 $a20110127d2011 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aComputers and Games$b[electronic resource] $e7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers /$fedited by H. Jaap van den Herik, Hiroyuki Iida, Aske Plaat 205 $a1st ed. 2011. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2011. 215 $a1 online resource (XVIII, 277 p. 99 illus., 23 illus. in color.) 225 1 $aTheoretical Computer Science and General Issues,$x2512-2029 ;$v6515 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-642-17927-4 320 $aIncludes bibliographical references and index. 330 $aThis book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee. 410 0$aTheoretical Computer Science and General Issues,$x2512-2029 ;$v6515 606 $aAlgorithms 606 $aArtificial intelligence 606 $aComputer networks 606 $aComputer science 606 $aComputer science?Mathematics 606 $aDiscrete mathematics 606 $aMachine theory 606 $aAlgorithms 606 $aArtificial Intelligence 606 $aComputer Communication Networks 606 $aTheory of Computation 606 $aDiscrete Mathematics in Computer Science 606 $aFormal Languages and Automata Theory 607 $aKanazawa <2010>$2swd 608 $aConference papers and proceedings.$2fast 608 $aKongress.$2swd 615 0$aAlgorithms. 615 0$aArtificial intelligence. 615 0$aComputer networks. 615 0$aComputer science. 615 0$aComputer science?Mathematics. 615 0$aDiscrete mathematics. 615 0$aMachine theory. 615 14$aAlgorithms. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aTheory of Computation. 615 24$aDiscrete Mathematics in Computer Science. 615 24$aFormal Languages and Automata Theory. 676 $a005.1 702 $avan den Herik$b H. Jaap$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aIida$b Hiroyuki$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPlaat$b Aske$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a996466052203316 996 $aComputers and Games$9772747 997 $aUNISA