LEADER 04034nam 22007455 450 001 996466045203316 005 20200701235333.0 010 $a3-642-19211-4 024 7 $a10.1007/978-3-642-19211-1 035 $a(CKB)2670000000071956 035 $a(SSID)ssj0000476375 035 $a(PQKBManifestationID)11331991 035 $a(PQKBTitleCode)TC0000476375 035 $a(PQKBWorkID)10479634 035 $a(PQKB)11728857 035 $a(DE-He213)978-3-642-19211-1 035 $a(MiAaPQ)EBC3066450 035 $a(PPN)151585113 035 $a(EXLCZ)992670000000071956 100 $a20110216d2011 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aLudics, Dialogue and Interaction$b[electronic resource] $ePRELUDE Project ? 2006-2009. Revised Selected Papers /$fedited by Alain Lecomte, Samuel Tronçon 205 $a1st ed. 2011. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2011. 215 $a1 online resource (XIII, 221 p. 33 illus., 1 illus. in color.) 225 1 $aLecture Notes in Artificial Intelligence ;$v6505 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-642-19210-6 320 $aIncludes bibliographical references and index. 330 $aThis volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE, an acronym for ?Towards Theoretical Pragmatics based on Ludics and Continuation Theory?, ran from November 2006 to November 2009, with funding from the new French National Agency for Research (ANR). The objective of the project was to develop perspectives on Natural Language Semantics and Pragmatics based on recent developments in Logic and Theoretical Computer Science; the articles shed light on the role of Ludics in the study of speech acts, inferential semantics, game-theoretical frameworks, interactive situations in the dynamics of language, the representation of commitments and interaction, programming web applications, as well as the impact of Ludics on the fundamental concepts of computability. 410 0$aLecture Notes in Artificial Intelligence ;$v6505 606 $aArtificial intelligence 606 $aApplication software 606 $aMathematical logic 606 $aComputers 606 $aComputer science?Mathematics 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aMathematical Logic and Formal Languages$3https://scigraph.springernature.com/ontologies/product-market-codes/I16048 606 $aComputation by Abstract Devices$3https://scigraph.springernature.com/ontologies/product-market-codes/I16013 606 $aDiscrete Mathematics in Computer Science$3https://scigraph.springernature.com/ontologies/product-market-codes/I17028 606 $aMathematics of Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I17001 615 0$aArtificial intelligence. 615 0$aApplication software. 615 0$aMathematical logic. 615 0$aComputers. 615 0$aComputer science?Mathematics. 615 14$aArtificial Intelligence. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aMathematical Logic and Formal Languages. 615 24$aComputation by Abstract Devices. 615 24$aDiscrete Mathematics in Computer Science. 615 24$aMathematics of Computing. 676 $a006.3 702 $aLecomte$b Alain$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aTronçon$b Samuel$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 02$aPRELUDE project. 906 $aBOOK 912 $a996466045203316 996 $aLudics, Dialogue and Interaction$92829736 997 $aUNISA