LEADER 04499nam 22008295 450 001 996465995303316 005 20200703095802.0 010 $a3-642-29050-7 024 7 $a10.1007/978-3-642-29050-3 035 $a(CKB)3360000000365972 035 $a(SSID)ssj0000666410 035 $a(PQKBManifestationID)11409155 035 $a(PQKBTitleCode)TC0000666410 035 $a(PQKBWorkID)10664672 035 $a(PQKB)10955160 035 $a(DE-He213)978-3-642-29050-3 035 $a(MiAaPQ)EBC3070846 035 $a(PPN)168313545 035 $a(EXLCZ)993360000000365972 100 $a20120316d2012 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aTransactions on Edutainment VII$b[electronic resource] /$fedited by Zhigeng Pan, Adrian David Cheok, Wolfgang Mueller, Maiga Chang, Mingmin Zhang 205 $a1st ed. 2012. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2012. 215 $a1 online resource (XIII, 284 p.) 225 1 $aTransactions on Edutainment,$x1867-7207 ;$v7145 300 $aIncludes selected papers from the CASA 2011 conference, held May 25-28, 2011 in Chengdu, China, and from DMDCM 2010, held December 19-20 in Chongqing, China. 311 $a3-642-29049-3 320 $aIncludes bibliographical references and author index. 330 $aThis journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual human; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications. 410 0$aTransactions on Edutainment,$x1867-7207 ;$v7145 606 $aUser interfaces (Computer systems) 606 $aArtificial intelligence 606 $aApplication software 606 $aMultimedia information systems 606 $aComputer graphics 606 $aEducation?Data processing 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aMultimedia Information Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I18059 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 615 0$aUser interfaces (Computer systems). 615 0$aArtificial intelligence. 615 0$aApplication software. 615 0$aMultimedia information systems. 615 0$aComputer graphics. 615 0$aEducation?Data processing. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aArtificial Intelligence. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aMultimedia Information Systems. 615 24$aComputer Graphics. 615 24$aComputers and Education. 676 $a005.437 676 $a4.019 702 $aPan$b Zhigeng$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aCheok$b Adrian David$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMueller$b Wolfgang$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aChang$b Maiga$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aZhang$b Mingmin$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aInternational Conference on Computer Animation and Social Agents$f(2011 :$eChengdu, China) 712 12$aInternational Conference on Digital Media and Digital Content Management$d(5th :$f2010 :$eChongqing, China) 906 $aBOOK 912 $a996465995303316 996 $aTransactions on Edutainment VII$92831140 997 $aUNISA