LEADER 06805nam 22008295 450 001 996465782103316 005 20200705081052.0 010 $a3-540-45420-9 024 7 $a10.1007/3-540-45420-9 035 $a(CKB)1000000000211598 035 $a(SSID)ssj0000327568 035 $a(PQKBManifestationID)11912787 035 $a(PQKBTitleCode)TC0000327568 035 $a(PQKBWorkID)10301941 035 $a(PQKB)10865567 035 $a(DE-He213)978-3-540-45420-5 035 $a(MiAaPQ)EBC3072083 035 $a(PPN)155208845 035 $a(EXLCZ)991000000000211598 100 $a20121227d2001 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aVirtual Storytelling. Using Virtual Reality Technologies for Storytelling$b[electronic resource] $eInternational Conference ICVS 2001 Avignon, France, September 27-28, 2001 Proceedings /$fedited by Olivier Balet, Gerard Subsol, Patrice Torguet 205 $a1st ed. 2001. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2001. 215 $a1 online resource (XII, 220 p.) 225 1 $aLecture Notes in Computer Science,$x0302-9743 ;$v2197 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-42611-6 320 $aIncludes bibliographical references and index. 327 $aNew Techniques -- Under Construction in Europe: Virtual and Mixed Reality for a Rich Media Experience -- Generation of True 3D Films -- Spatial Sound Enhancing Virtual Story Telling -- The VISIONS Project -- Programming Agent with Purposes: Application to Autonomous Shooting in Virtual Environment -- Interactive Immersive Transfiction -- Authoring Tools -- Interactive Storytelling: People, Stories, and Games -- An Authoring Tool for Intelligent Educational Games -- Generation and Implementation of Mixed-Reality, Narrative Performances Involving Robotic Actors -- A New Form of Narration -- Film and the Development of Interactive Narrative -- Virtual Storytelling as Narrative Potential: Towards an Ecology of Narrative -- Adaptive Narrative: How Autonomous Agents, Hollywood, and Multiprocessing Operating Systems Can Live Happily Ever After -- Virtual Characters -- Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn -- Real Characters in Virtual Stories -- Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization -- Characters in Search of an Author: AI-Based Virtual Storytelling -- Virtual Agents? Self-Perception in Story Telling -- Applications -- Reflections from a Hobby Horse -- DocToon© ? A Mediator in the Hospital of the XXIst Century -- The Interplay between Form, Story, and History: The Use of Narrative in Cultural and Educational Virtual Reality -- Virtual Storytelling of Cooperative Activities in a Theatre of Work -- Virtual Storytelling for Training: An Application to Fire Fighting in Industrial Environment -- Computer Animation and Virtual Reality for Live Art Performance -- Virtual House of European Culture: e-AGORA. 330 $aThe story is the richest heritage of human civilizations. One can imagine the ?rst stories being told, several thousand centuries ago, by wise old men huddled around camp?res. Since this time, the narrative process has been considerably developed and enriched: sounds and music have been added to complement the speech, while scenery and theatrical sets have been created to enhance the story environment. Actors, dancers, and technicians have replaced the lone storyteller. The story is no longer the sole preserve of oral narrative but can be realized in book, theatrical, dance, or movie form. Even the audience can extend up to several million individuals. And yet in its many forms the story lies at the heart of one of the world?s most important industries. The advent of the digital era has enhanced and accelerated this evolution: image synthesis, digital special e?ects, new Human-Computer interfaces, and the Internet allow one not only to realize more sophisticated narrative forms but also to create new concepts such as video gaming and virtual environments. The art of storytelling is becoming evermore complex. Virtual reality o?ers new tools to capture, and to interactively modify the imaginary environment, in ever more intuitive ways, coupled with a maximum sensory feedback. In fact, virtual reality technologies o?er enhanced and exciting production possibilities for the creation and non-linear manipulation in real time, of almost any story form. This has lead to the new concept of Virtual Storytelling. 410 0$aLecture Notes in Computer Science,$x0302-9743 ;$v2197 606 $aComputers 606 $aComputer graphics 606 $aArtificial intelligence 606 $aSpecial purpose computers 606 $aMultimedia information systems 606 $aUser interfaces (Computer systems) 606 $aTheory of Computation$3https://scigraph.springernature.com/ontologies/product-market-codes/I16005 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aSpecial Purpose and Application-Based Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I13030 606 $aMultimedia Information Systems$3https://scigraph.springernature.com/ontologies/product-market-codes/I18059 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 615 0$aComputers. 615 0$aComputer graphics. 615 0$aArtificial intelligence. 615 0$aSpecial purpose computers. 615 0$aMultimedia information systems. 615 0$aUser interfaces (Computer systems). 615 14$aTheory of Computation. 615 24$aComputer Graphics. 615 24$aArtificial Intelligence. 615 24$aSpecial Purpose and Application-Based Systems. 615 24$aMultimedia Information Systems. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a808 702 $aBalet$b Olivier$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSubsol$b Gerard$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aTorguet$b Patrice$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aInternational Conference on Virtual Storytelling 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996465782103316 996 $aVirtual Storytelling. Using Virtual Reality Technologies for Storytelling$9772007 997 $aUNISA