LEADER 09517nam 22007815 450 001 996465780503316 005 20200703142119.0 010 $a3-540-31878-X 010 $a3-540-27885-0 024 7 $a10.1007/11527886 035 $a(CKB)1000000000213141 035 $a(SSID)ssj0000320595 035 $a(PQKBManifestationID)11256857 035 $a(PQKBTitleCode)TC0000320595 035 $a(PQKBWorkID)10249728 035 $a(PQKB)11109127 035 $a(DE-He213)978-3-540-31878-1 035 $a(MiAaPQ)EBC3067635 035 $a(PPN)123096294 035 $a(EXLCZ)991000000000213141 100 $a20101221d2005 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aUser Modeling 2005$b[electronic resource] $e10th International Conference, UM 2005, Edinburgh, Scotland, UK, July 24-29, 2005, Proceedings /$fedited by Liliana Ardissono, Paul Brna, Antonija Mitrovic 205 $a1st ed. 2005. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2005. 215 $a1 online resource (XVI, 533 p.) 225 1 $aLecture Notes in Artificial Intelligence ;$v3538 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$aPrinted edition: 9783540278856 320 $aIncludes bibliographical references and index. 327 $aInvited Talks -- User Modeling Meets Usability Goals -- Hey, That?s Personal! -- Inhabited Models: Supporting Coherent Behavior in Online Systems -- Papers -- Integrating Open User Modeling and Learning Content Management for the Semantic Web -- Modeling Suppositions in Users? Arguments -- Generative Programming Driven by User Models -- Data-Driven Refinement of a Probabilistic Model of User Affect -- Recognizing Emotion from Postures: Cross-Cultural Differences in User Modeling -- Recognizing, Modeling, and Responding to Users? Affective States -- Using Learner Focus of Attention to Detect Learner Motivation Factors -- Player Modeling Impact on Player?s Entertainment in Computer Games -- Using Learning Curves to Mine Student Models -- Exploiting Probabilistic Latent Information for the Construction of Community Web Directories -- ExpertiseNet: Relational and Evolutionary Expert Modeling -- Task-Oriented Web User Modeling for Recommendation -- Ontologically-Enriched Unified User Modeling for Cross-System Personalization -- Using Student and Group Models to Support Teachers in Web-Based Distance Education -- Using Similarity to Infer Meta-cognitive Behaviors During Analogical Problem Solving -- COPPER: Modeling User Linguistic Production Competence in an Adaptive Collaborative Environment -- User Cognitive Style and Interface Design for Personal, Adaptive Learning. What to Model? -- Tailored Responses for Decision Support -- Decision Theoretic Dialogue Planning for Initiative Problems -- A Semi-automated Wizard of Oz Interface for Modeling Tutorial Strategies -- Generating Artificial Corpora for Plan Recognition -- Reasoning About Interaction in a Multi-user System -- A Comparison of HMMs and Dynamic Bayesian Networks for Recognizing Office Activities -- Modeling Agents That Exhibit Variable Performance in a Collaborative Setting -- Detecting When Students Game the System, Across Tutor Subjects and Classroom Cohorts -- A Bayesian Approach to Modelling Users? Information Display Preferences -- Modeling of the Residual Capability for People with Severe Motor Disabilities: Analysis of Hand Posture -- Non-intrusive User Modeling for a Multimedia Museum Visitors Guide System -- Modelling the Behaviour of Elderly People as a Means of Monitoring Well Being -- Bayesphone: Precomputation of Context-Sensitive Policies for Inquiry and Action in Mobile Devices -- Just Do What I Tell You: The Limited Impact of Instructions on Multimodal Integration Patterns -- Motion-Based Adaptation of Information Services for Mobile Users -- Interaction-Based Adaptation for Small Screen Devices -- Adapting Home Behavior to Its Inhabitants -- Design and Evaluation of a Music Retrieval Scheme That Adapts to the User?s Impressions -- The Pursuit of Satisfaction: Affective State in Group Recommender Systems -- An Economic Model of User Rating in an Online Recommender System -- Incorporating Confidence in a Naive Bayesian Classifier -- Modeling User?s Opinion Relevance to Recommending Research Papers -- User- and Community-Adaptive Rewards Mechanism for Sustainable Online Community -- Off-line Evaluation of Recommendation Functions -- Evaluating the Intrusion Cost of Recommending in Recommender Systems -- Introducing Prerequisite Relations in a Multi-layered Bayesian Student Model -- Exploring Eye Tracking to Increase Bandwidth in User Modeling -- Modeling Students? Metacognitive Errors in Two Intelligent Tutoring Systems -- Modeling Individual and Collaborative Problem Solving in Medical Problem-Based Learning -- User Modeling in a Distributed E-Learning Architecture -- Computer Adaptive Testing: Comparison of a Probabilistic Network Approach with Item Response Theory -- A Framework for Browsing, Manipulating and Maintaining Interoperable Learner Profiles -- Towards Efficient Item Calibration in Adaptive Testing -- Synergy of Performance-Based Model and Cognitive Trait Model in DP-ITS -- Up and Down the Number-Line: Modelling Collaboration in Contrasting School and Home Environments -- Temporal Blurring: A Privacy Model for OMS Users -- A Framework of Context-Sensitive Visualization for User-Centered Interactive Systems -- Gumo ? The General User Model Ontology -- Balancing Awareness and Interruption: Investigation of Notification Deferral Policies -- A Decomposition Model for the Layered Evaluation of Interactive Adaptive Systems -- User Control over User Adaptation: A Case Study -- Towards User Modeling Meta-ontology -- Evaluation of a System for Personalized Summarization of Web Contents -- Social Navigation Support Through Annotation-Based Group Modeling -- Discovering Stages in Web Navigation -- The Impact of Link Suggestions on User Navigation and User Perception -- Doctoral Consortium Papers -- Modeling Emotions from Non-verbal Behaviour in an Affective Tutoring System -- Ubiquitous User Modeling in Recommender Systems -- User Modelling to Support User Customization -- ETAPP: A Collaboration Framework That Copes with Uncertainty Regarding Team Members -- Towards Explicit Physical Object Referencing -- Adaptive User Interfaces for In-vehicle Devices -- Agent-Based Ubiquitous User Modeling -- Using Qualitative Modelling Approach to Model Motivational Characteristics of Learners -- Improving Explicit Profile Acquisition by Means of Adaptive Natural Language Dialog -- Modelling User Ability in Computer Games -- Constraint-Sensitive Privacy Management for Personalized Web-Based Systems -- Modularized User Modeling in Conversational Recommender Systems. 330 $aThe 33 revised full papers and 30 poster summaries presented together with papers of 12 selected doctoral consortium articles and the abstracts of 3 invited lectures were carefully reviewed and selected from 160 submissions. The book offers topical sections on adaptive hypermedia, affective computing, data mining for personalization and cross-recommendation, ITS and adaptive advice, modeling and recognizing human activity, multimodality and ubiquitous computing, recommender systems, student modeling, user modeling and interactive systems, and Web site navigation support. 410 0$aLecture Notes in Artificial Intelligence ;$v3538 606 $aUser interfaces (Computer systems) 606 $aApplication software 606 $aArtificial intelligence 606 $aComputer simulation 606 $aComputers and civilization 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 606 $aComputer Appl. in Social and Behavioral Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/I23028 606 $aComputers and Society$3https://scigraph.springernature.com/ontologies/product-market-codes/I24040 615 0$aUser interfaces (Computer systems). 615 0$aApplication software. 615 0$aArtificial intelligence. 615 0$aComputer simulation. 615 0$aComputers and civilization. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aArtificial Intelligence. 615 24$aSimulation and Modeling. 615 24$aComputer Appl. in Social and Behavioral Sciences. 615 24$aComputers and Society. 676 $a004.01/9 702 $aArdissono$b Liliana$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aBrna$b Paul$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMitrovic$b Antonija$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aInternational Conference on User Modeling 906 $aBOOK 912 $a996465780503316 996 $aUser Modeling 2005$9772754 997 $aUNISA