LEADER 03753nam 22007695 450 001 996465674703316 005 20200701031757.0 010 $a3-319-40216-1 024 7 $a10.1007/978-3-319-40216-1 035 $a(CKB)3710000000734803 035 $a(DE-He213)978-3-319-40216-1 035 $a(MiAaPQ)EBC6298112 035 $a(MiAaPQ)EBC5586400 035 $a(Au-PeEL)EBL5586400 035 $a(OCoLC)1066188359 035 $a(PPN)194378403 035 $a(EXLCZ)993710000000734803 100 $a20160622d2016 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aGames and Learning Alliance$b[electronic resource] $e4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers /$fedited by Alessandro de Gloria, Remco Veltkamp 205 $a1st ed. 2016. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2016. 215 $a1 online resource (XVI, 575 p. 181 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v9599 300 $aIncludes index. 311 $a3-319-40215-3 327 $aGames for health -- Games for mobility -- Pervasive gaming -- Urban mobility. . 330 $aThis book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped around the following topics: games for health, games for mobility, pervasive gaming and urban mobility. . 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v9599 606 $aPersonal computers 606 $aEducation?Data processing 606 $aUser interfaces (Computer systems) 606 $aOptical data processing 606 $aArtificial intelligence 606 $aSoftware engineering 606 $aPersonal Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I24083 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aImage Processing and Computer Vision$3https://scigraph.springernature.com/ontologies/product-market-codes/I22021 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aSoftware Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/I14029 615 0$aPersonal computers. 615 0$aEducation?Data processing. 615 0$aUser interfaces (Computer systems). 615 0$aOptical data processing. 615 0$aArtificial intelligence. 615 0$aSoftware engineering. 615 14$aPersonal Computing. 615 24$aComputers and Education. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aImage Processing and Computer Vision. 615 24$aArtificial Intelligence. 615 24$aSoftware Engineering. 676 $a371.337 702 $ade Gloria$b Alessandro$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aVeltkamp$b Remco$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996465674703316 996 $aGames and learning alliance$92065777 997 $aUNISA