LEADER 03355nam 22007935 450 001 996465551303316 005 20230330040642.0 010 $a3-642-31866-5 024 7 $a10.1007/978-3-642-31866-5 035 $a(CKB)3400000000085700 035 $a(SSID)ssj0000745809 035 $a(PQKBManifestationID)11499882 035 $a(PQKBTitleCode)TC0000745809 035 $a(PQKBWorkID)10859647 035 $a(PQKB)10936985 035 $a(DE-He213)978-3-642-31866-5 035 $a(MiAaPQ)EBC3070133 035 $a(PPN)168320495 035 $a(EXLCZ)993400000000085700 100 $a20120718d2012 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aAdvances in Computer Games$b[electronic resource] $e13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers /$fedited by H. Jaap van den Herik, Aske Plaat 205 $a1st ed. 2012. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2012. 215 $a1 online resource (XXIII, 356 p. 131 illus.) 225 1 $aTheoretical Computer Science and General Issues,$x2512-2029 ;$v7168 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-642-31865-7 320 $aIncludes bibliographical references and index. 330 $aThis book constitutes the thoroughly refereed post-conference proceedings of the 13th Advances in Computer Games Conference, ACG 2011, held in Tilburg, The Netherlands, in November 2011. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics such as Monte-Carlo tree search and its enhancement, temporal difference learning, optimization, solving and searching, analysis of a game characteristic, new approaches, and serious games. 410 0$aTheoretical Computer Science and General Issues,$x2512-2029 ;$v7168 606 $aAlgorithms 606 $aArtificial intelligence 606 $aComputer science 606 $aComputer networks 606 $aComputer science?Mathematics 606 $aDiscrete mathematics 606 $aNumerical analysis 606 $aAlgorithms 606 $aArtificial Intelligence 606 $aTheory of Computation 606 $aComputer Communication Networks 606 $aDiscrete Mathematics in Computer Science 606 $aNumerical Analysis 615 0$aAlgorithms. 615 0$aArtificial intelligence. 615 0$aComputer science. 615 0$aComputer networks. 615 0$aComputer science?Mathematics. 615 0$aDiscrete mathematics. 615 0$aNumerical analysis. 615 14$aAlgorithms. 615 24$aArtificial Intelligence. 615 24$aTheory of Computation. 615 24$aComputer Communication Networks. 615 24$aDiscrete Mathematics in Computer Science. 615 24$aNumerical Analysis. 676 $a794.8/1526 702 $avan den Herik$b H. Jaap$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPlaat$b Aske$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aAdvances in Computer Games (Conference) 906 $aBOOK 912 $a996465551303316 996 $aAdvances in Computer Games$92903788 997 $aUNISA