LEADER 07695nam 22008295 450 001 996465491503316 005 20200630065754.0 010 $a3-540-30473-8 024 7 $a10.1007/b102265 035 $a(CKB)1000000000212625 035 $a(DE-He213)978-3-540-30473-9 035 $a(SSID)ssj0000101789 035 $a(PQKBManifestationID)11126764 035 $a(PQKBTitleCode)TC0000101789 035 $a(PQKBWorkID)10043934 035 $a(PQKB)10149806 035 $a(MiAaPQ)EBC3088419 035 $a(PPN)155185969 035 $a(EXLCZ)991000000000212625 100 $a20121227d2004 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAmbient Intelligence$b[electronic resource] $eSecond European Symposium, EUSAI 2004, Eindhoven, The Netherlands, November 8-11, 2004, Proceedings /$fedited by Panos Markopoulos, Berry Eggen, Emile Aarts, James L. Crowley 205 $a1st ed. 2004. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2004. 215 $a1 online resource (XIII, 389 p.) 225 1 $aLecture Notes in Computer Science,$x0302-9743 ;$v3295 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-23721-6 320 $aIncludes bibliographical references and index. 327 $aUbiquitous Computing: Software Architectures, Communication, and Distribution -- Super-distributed RFID Tag Infrastructures -- Using Ontologies to Address Key Issues in Ubiquitous Computing Systems -- Performance Evaluation of Personal Agent Migration Policies in an Ambient Use Case Scenario -- QoS Provision Using Dual RF Modules in Wireless LAN -- Using Cooperative Artefacts as Basis for Activity Recognition -- Privacy Protection in Memory-Based Collaborative Filtering -- Context-Aware, Ontology-Based Service Discovery -- Context-Based Service Access for Train Travelers -- System for Monitoring and Coaching of Sportsmen -- From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products -- Context Sensing and Machine Perception -- Using Integration Frameworks for Developing Context-Aware Applications -- A Generic Topology for Ambient Intelligence -- A Distributed Location Sensing Platform for Dynamic Building Models -- Distributed Feature Extraction for Event Identification -- Towards an Extensible Context Ontology for Ambient Intelligence -- Integrating Handhelds into Environments of Cooperating Smart Everyday Objects -- Remote Code Execution on Ubiquitous Mobile Applications -- The PLANTS System: Enabling Mixed Societies of Communicating Plants and Artefacts -- Multiple User Profile Merging (MUPE): Key Challenges for Environment Awareness -- Human Computer Interaction in Ambient Intelligence Environments -- Towards a Playful User Interface for Home Entertainment Systems -- Shaping the Ambience of Homes with Domestic Hypermedia -- Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects -- End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective -- VIEWs: Visual Interaction Enriched Windows -- Information Capture Devices for Social Environments -- Rich Interaction: Issues -- From Metaphors to Simulations to Idioms: Supporting the Conceptualisation Process -- Algorithms, Ontologies, and Architectures for Learning and Adaptation -- CAMELEON-RT: A Software Architecture Reference Model for Distributed, Migratable, and Plastic User Interfaces -- A Fair Energy Conserving Routing Algorithm for Wireless Sensor Networks -- Distance-Based Access Modifiers Applied to Safety in Home Networks -- AmbieSense ? A System and Reference Architecture for Personalised Context-Sensitive Information Services for Mobile Users -- Realising the Ambient Intelligence Vision Through the Deployment of Mobile, Intentional Agents -- Ambient Intelligence Using KGP Agents -- Services Platforms for Context-Aware Applications -- Modelling Context: An Activity Theory Approach -- Confidence Estimation of the State Predictor Method. 330 $aThis volume of the LNCS is the formal proceedings of the 2nd European Symposium on Ambient Intelligence, EUSAI 2004. This event was held on November 8?10, 2004 at the Eindhoven University of Technology, in Eindhoven, the Netherlands. EUSAI 2004 followed a successful first event in 2003, organized by Philips Research. This turned out to be a timely initiative that created a forum for bringing together European researchers, working on different disciplines all contributing towards the human-centric technological vision of ambient intelligence. Compared to conferences working on similar and overlapping fields, the first EUSAI was characterized by a strong industrial focus reflected in the program committee and the content of the program. As program chairs of EUSAI 2004 we tried to preserve the character for this event and its combined focus on the four major thematic areas: ubiquitous computing, context awareness, intelligence, and natural interaction. Further, we tried to make EUSAI 2004 grow into a full-fledged double-track conference, with surrounding events like tutorials and specialized workshops, a poster and demonstration exhibition and a student design competition. The conference program included three invited keynotes, Ted Selker from MIT, Tom Rodden from the University of Nottingham and Tom Erickson from IBM. 410 0$aLecture Notes in Computer Science,$x0302-9743 ;$v3295 606 $aUser interfaces (Computer systems) 606 $aApplication software 606 $aArtificial intelligence 606 $aComputer communication systems 606 $aComputers and civilization 606 $aSoftware engineering 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aComputer Communication Networks$3https://scigraph.springernature.com/ontologies/product-market-codes/I13022 606 $aComputers and Society$3https://scigraph.springernature.com/ontologies/product-market-codes/I24040 606 $aSoftware Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/I14029 615 0$aUser interfaces (Computer systems). 615 0$aApplication software. 615 0$aArtificial intelligence. 615 0$aComputer communication systems. 615 0$aComputers and civilization. 615 0$aSoftware engineering. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aComputers and Society. 615 24$aSoftware Engineering. 676 $a004 702 $aMarkopoulos$b Panos$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aEggen$b Berry$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aAarts$b Emile$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aCrowley$b James L$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996465491503316 996 $aAmbient Intelligence$9772024 997 $aUNISA