LEADER 03567nam 22007575 450 001 996465381203316 005 20200630163622.0 010 $a3-642-24829-2 024 7 $a10.1007/978-3-642-24829-0 035 $a(CKB)2550000000055731 035 $a(SSID)ssj0000609132 035 $a(PQKBManifestationID)11382351 035 $a(PQKBTitleCode)TC0000609132 035 $a(PQKBWorkID)10609764 035 $a(PQKB)10970685 035 $a(DE-He213)978-3-642-24829-0 035 $a(MiAaPQ)EBC3067380 035 $a(PPN)156308533 035 $a(EXLCZ)992550000000055731 100 $a20111003d2011 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aAlgorithmic Game Theory$b[electronic resource] $e4th International Symposium, SAGT 2011, Amalfi, Italy, October 17-19, 2011. Proceedings /$fedited by Giuseppe Persiano 205 $a1st ed. 2011. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2011. 215 $a1 online resource (XI, 327 p. 26 illus., 8 illus. in color.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v6982 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-642-24828-4 320 $aIncludes bibliographical references and index. 330 $aThis book constitutes the refereed proceedings of the Fourth International Symposium on Algorithmic Game Theory, SAGT 2011, held in Amalfi, Italy, in October 2011. The 26 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on auctions and advertising, quality of solutions, externalities, mechanism design, complexity, network games, pricing, as well as routing games. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v6982 606 $aComputer simulation 606 $aE-commerce 606 $aComputers 606 $aComputers and civilization 606 $aNumerical analysis 606 $aMathematical statistics 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 606 $ae-Commerce/e-business$3https://scigraph.springernature.com/ontologies/product-market-codes/I26000 606 $aModels and Principles$3https://scigraph.springernature.com/ontologies/product-market-codes/I18016 606 $aComputers and Society$3https://scigraph.springernature.com/ontologies/product-market-codes/I24040 606 $aNumeric Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I1701X 606 $aProbability and Statistics in Computer Science$3https://scigraph.springernature.com/ontologies/product-market-codes/I17036 615 0$aComputer simulation. 615 0$aE-commerce. 615 0$aComputers. 615 0$aComputers and civilization. 615 0$aNumerical analysis. 615 0$aMathematical statistics. 615 14$aSimulation and Modeling. 615 24$ae-Commerce/e-business. 615 24$aModels and Principles. 615 24$aComputers and Society. 615 24$aNumeric Computing. 615 24$aProbability and Statistics in Computer Science. 676 $a003.3 702 $aPersiano$b Giuseppe$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aSAGT (Symposium) 906 $aBOOK 912 $a996465381203316 996 $aAlgorithmic game theory$9715330 997 $aUNISA