LEADER 04843nam 22007815 450 001 996465313403316 005 20200629222238.0 010 $a3-642-33542-X 024 7 $a10.1007/978-3-642-33542-6 035 $a(CKB)3400000000085741 035 $a(SSID)ssj0000745939 035 $a(PQKBManifestationID)11462824 035 $a(PQKBTitleCode)TC0000745939 035 $a(PQKBWorkID)10859821 035 $a(PQKB)10044361 035 $a(DE-He213)978-3-642-33542-6 035 $a(MiAaPQ)EBC3069856 035 $a(PPN)168324806 035 $a(EXLCZ)993400000000085741 100 $a20120829d2012 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aEntertainment Computing - ICEC 2012$b[electronic resource] $e11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012, Proceedings /$fedited by Marc Herrlich, Rainer Malaka, Maic Masuch 205 $a1st ed. 2012. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2012. 215 $a1 online resource (XX, 611 p. 189 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v7522 300 $aInternational conference proceedings. 311 $a3-642-33541-1 320 $aIncludes bibliographical references and author index. 327 $astory telling -- serious games (learning and training) -- self and identity, interactive performance -- mixed reality and 3D worlds -- serious games (health and social) -- player experience -- tools and methods -- user interface -- demonstrations -- industry demonstration -- harnessing collective intelligence with games -- game development and model-driven software development -- mobile gaming, mobile life ? interweaving the virtual and the real -- exploring the challenges of ethics, privacy and trust in serious gaming -- open source software for entertainment. 330 $aThis book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented were carefully reviewed and selected from 115 submissions. The papers are organized in topical sections on story telling; serious games (learning and training); self and identity, interactive performance; mixed reality and 3D worlds; serious games (health and social); player experience; tools and methods; user interface; demonstrations; industry demonstration; harnessing collective intelligence with games; game development and model-driven software development; mobile gaming, mobile life ? interweaving the virtual and the real; exploring the challenges of ethics, privacy and trust in serious gaming; open source software for entertainment. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v7522 606 $aPersonal computers 606 $aEducation?Data processing 606 $aMultimedia systems  606 $aUser interfaces (Computer systems) 606 $aComputer graphics 606 $aApplication software 606 $aPersonal Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I24083 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 606 $aMedia Design$3https://scigraph.springernature.com/ontologies/product-market-codes/I25004 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 606 $aComputer Appl. in Arts and Humanities$3https://scigraph.springernature.com/ontologies/product-market-codes/I23036 615 0$aPersonal computers. 615 0$aEducation?Data processing. 615 0$aMultimedia systems . 615 0$aUser interfaces (Computer systems). 615 0$aComputer graphics. 615 0$aApplication software. 615 14$aPersonal Computing. 615 24$aComputers and Education. 615 24$aMedia Design. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Graphics. 615 24$aComputer Appl. in Arts and Humanities. 676 $a790.20285 702 $aHerrlich$b Marc$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMalaka$b Rainer$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMasuch$b Maic$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a996465313403316 996 $aEntertainment Computing - ICEC 2012$92829922 997 $aUNISA