LEADER 01500nam 2200433 450 001 996464535803316 005 20220208152158.0 010 $a3-030-95305-X 035 $a(MiAaPQ)EBC6875172 035 $a(Au-PeEL)EBL6875172 035 $a(CKB)21004429500041 035 $a(PPN)269154590 035 $a(EXLCZ)9921004429500041 100 $a20220208d2022 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aVideogame sciences and arts $e12th international conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020 : revised selected papers /$fIne?s Barbedo [and four others] editors 210 1$aCham, Switzerland :$cSpringer,$d[2022] 210 4$d©2022 215 $a1 online resource (153 pages) 225 1 $aCommunications in Computer and Information Science ;$v1531 311 08$aPrint version: Barbedo, Inês Videogame Sciences and Arts Cham : Springer International Publishing AG,c2022 9783030953041 410 0$aCommunications in computer and information science ;$v1531. 606 $aVideo games$vCongresses 606 $aVideo games$xDesign$vCongresses 615 0$aVideo games 615 0$aVideo games$xDesign 676 $a794.8 702 $aBarbedo$b Ine?s 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996464535803316 996 $aVideogame Sciences and Arts$92533292 997 $aUNISA