LEADER 03440nam 2200445 450 001 996464434303316 005 20220713131454.0 010 $a981-16-4357-1 035 $a(CKB)4950000000280326 035 $a(MiAaPQ)EBC6787328 035 $a(Au-PeEL)EBL6787328 035 $a(OCoLC)1280105299 035 $a(PPN)258299797 035 $a(EXLCZ)994950000000280326 100 $a20220713d2021 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aSwarm systems in art and architecture $estate of the art /$fMahsoo Salimi 210 1$aGateway East, Singapore :$cSpringer,$d[2021] 210 4$d©2021 215 $a1 online resource (138 pages) 225 1 $aComputational synthesis and creative systems 311 $a981-16-4356-3 327 $aIntro -- Foreword -- References -- Preface -- Motivation -- Organization of Book -- Contribution -- References -- Contents -- Acronyms -- 1 Introduction -- 1.1 Basic Definitions -- 1.1.1 Self-organization -- 1.1.2 Stigmergy -- 1.1.3 Flocking -- 1.1.4 Foraging -- 1.2 Swarm Characteristics -- 1.3 Swarm Algorithms -- References -- 2 Architecture -- 2.1 Agent Architecture (Internal Interaction) -- 2.2 System Dynamic (External Interaction) -- 2.3 Audience Interactions -- References -- 3 Model -- 3.1 Features -- 3.2 Principles -- 3.2.1 Stigmergy -- 3.2.2 Pheromones -- 3.2.3 Flocking -- 3.2.4 Foraging -- 3.2.5 Other Techniques -- 3.3 Commonly Used Algorithms -- 3.3.1 Boids -- 3.3.2 Ant System (AS) -- 3.3.3 Ant Colony Optimization (ACO) -- 3.3.4 Particle Swarm Optimization (PSO) -- 3.3.5 Stochastic Diffusion Search (SDS) -- 3.3.6 KANTS -- References -- 4 System Output -- 4.1 Visual Output -- 4.1.1 Digital Drawing -- 4.1.2 Image Rendering -- 4.1.3 Drawing and Painting -- 4.2 Moving Image Output -- 4.3 Audio Output -- 4.3.1 Music Composition -- 4.3.2 Music Improvisation -- 4.4 Audio-Visual Output -- 4.5 Structural Output -- 4.5.1 Robotic Sculpture -- 4.5.2 Robotic Construction -- 4.6 Modeling (Form Finding) Output -- 4.7 Other Forms (Software, VR, Simulations, etc.) -- References -- 5 Presentation Format -- 5.1 Soundscape/Sonic Ecosystem -- 5.2 Visual Maps -- 5.3 Installation -- 5.3.1 Visual Installation -- 5.3.2 Audio Installation -- 5.3.3 Multisensory Installation -- 5.3.4 Light Installation -- 5.4 Performance, Dance, and Choreography -- 5.4.1 Performance -- 5.4.2 Dance -- 5.4.3 Choreography -- 5.5 Sculpture -- 5.5.1 Kinetic Sculpture -- 5.6 Pavilion -- 5.7 Ecosystem -- 5.7.1 Adaptive Ecologies -- 5.7.2 Liminal Responsive Architecture (swarm-like) -- 5.8 Swarm Tectonic and Swarm Urbanism -- References -- 6 Challenges and Potentials -- 6.1 Challenges. 327 $a6.1.1 Theoretical Challenges -- 6.1.2 Technical Challenges -- 6.1.3 Experiential Challenges -- 6.1.4 Strategic Challenges -- 6.2 Potentials -- 6.2.1 Emergence -- 6.2.2 Novelty -- References -- 7 Conclusion -- 7.1 Acknowledgements -- 7.2 Additional Materials -- 7.3 Taxonomy -- References. 410 0$aComputational synthesis and creative systems. 606 $aSwarm intelligence 615 0$aSwarm intelligence. 676 $a006.3824 700 $aSalimi$b Mahsoo$0878443 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996464434303316 996 $aSwarm Systems in Art and Architecture$92568623 997 $aUNISA