LEADER 01885nam 2200445 n 450 001 996394517603316 005 20221108071227.0 035 $a(CKB)3810000000010126 035 $a(EEBO)2240955951 035 $a(UnM)9928450000971 035 $a(UnM)99834134 035 $a(EXLCZ)993810000000010126 100 $a19950414d1638 uy | 101 0 $aeng 135 $aurbn||||a|bb| 200 10$aLilies rvles construed$b[electronic resource] $eWhereunto are added Tho. Robinsons [sic] Heteroclites, the Latine Syntaxis, and Qui mihi. Whereunto are now also added the rules for the genders of nounes, and preterperfect tenses and supines of verbs in English alone 210 $aLondon $cprinted by Roger Norton printer to the Kings Most Excellent Majesty, in Latine, Greeke, and Hebrew$d1638 215 $a[112] p 300 $aBy William Lily, with contributions by John Colet, Thomas Robertson, and others. 300 $aSignatures: A-C D⁴ E-G H⁴. 300 $aExtracted and construed from: Lily, William "A shorte introduction of grammar", with verb tenses conjugated on final leaf. 300 $aText in English and Latin. 300 $aCopy stained, affecting legibility. 300 $aReproduction of the original in the British Library. 330 $aeebo-0018 606 $aLatin language$xGrammar$vEarly works to 1700 606 $aLatin language$xStudy and teaching$vEarly works to 1800 615 0$aLatin language$xGrammar 615 0$aLatin language$xStudy and teaching 700 $aLily$b William$f1468?-1522.$0841046 701 $aColet$b John$f1467?-1519.$01001149 701 $aRobertson$b Thomas$ffl. 1520-1561.$01001349 801 0$bCu-RivES 801 1$bCu-RivES 801 2$bCStRLIN 801 2$bWaOLN 906 $aBOOK 912 $a996394517603316 996 $aLilies rvles construed$92304002 997 $aUNISA LEADER 03575nam 2200625 450 001 9910787991803321 005 20200520144314.0 010 $a0-8108-9143-3 035 $a(CKB)2670000000545176 035 $a(EBL)1655573 035 $a(SSID)ssj0001131994 035 $a(PQKBManifestationID)12419529 035 $a(PQKBTitleCode)TC0001131994 035 $a(PQKBWorkID)11146371 035 $a(PQKB)11478645 035 $a(MiAaPQ)EBC1655573 035 $a(Au-PeEL)EBL1655573 035 $a(CaPaEBR)ebr10850214 035 $a(CaONFJC)MIL583058 035 $a(OCoLC)874323060 035 $a(EXLCZ)992670000000545176 100 $a20140404h20142014 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aDesigning online information literacy games students want to play /$fKaren Markey, Chris Leeder, and Soo Young Rieh 210 1$aLanham, Maryland :$cRowman & Littlefield,$d2014. 210 4$d2014 215 $a1 online resource (303 p.) 300 $aDescription based upon print version of record. 311 $a0-8108-9142-5 320 $aIncludes bibliographical references and index. 327 $aContents; Illustrations; Preface; Acknowledgments; Ch01. The Promise of Games for Information Literacy Instruction; Ch02. The Needs Assessment; Ch03. The Design of an Information Literacy Game; Ch04. The BiblioBouts Administrator Interface; Ch05. The BiblioBouts Game; Ch06. The Methods Used to Evaluate BiblioBouts; Ch07. Preparing Students to Play BiblioBouts; Ch08. How Students Played BiblioBouts; Ch09. How Students Evaluated BiblioBouts Sources; Ch10. How BiblioBouts Influenced Students' Research Papers; Ch11. How Students Benefited from Playing BiblioBouts 327 $aCh12. Best Practices for Building Information Literacy GamesCh13. Best Practices for Administrator, Instructional, and User Support Services; Ch14. The Future of Information Literacy Games; Appendix A. Game Diary Form for Students; Appendix B. Pre-Game Questionnaire for Students; Appendix C. Post-Game Questionnaire for Students; Appendix D. Focus Group Interview Questions for Students; Appendix E. Follow-Up Interview Questions for Students; Appendix F. Game Logs; Appendix G. Personal Interview Questions for Instructors; Appendix H. Personal Interview Questions for Library Liaisons 327 $aBibliographyIndex 330 $aDesigning Online Information Literacy Games Students Want to Play sets the record straight with regard to the promise of games for motivating and teaching students in educational environments. Drawing from their own first-hand experience, research, and networking, the authors feature best practices that educators and game designers in LIS specifically and other educational fields generally need to know so that they build classroom games that students want to play. 606 $aInformation literacy$xStudy and teaching 606 $aEducational games$xDesign and construction 606 $aEducational games$vCase studies 615 0$aInformation literacy$xStudy and teaching. 615 0$aEducational games$xDesign and construction. 615 0$aEducational games 676 $a028.7071 700 $aMarkey$b Karen$01551970 702 $aLeeder$b Chris$f1967- 702 $aRieh$b Soo Young$f1965- 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910787991803321 996 $aDesigning online information literacy games students want to play$93811711 997 $aUNINA