LEADER 01376nam 2200349Ia 450 001 996386430603316 005 20221108031310.0 035 $a(CKB)1000000000613957 035 $a(EEBO)2240951711 035 $a(OCoLC)12393575 035 $a(EXLCZ)991000000000613957 100 $a19850816d1678 ua | 101 0 $aeng 135 $aurbn||||a|bb| 200 12$aA proclamation commanding all persons being popish recusants, or so reputed, to depart from the cities of London and Westminster and all other places within ten miles of the same$b[electronic resource] /$fCharles R 210 $aLondon $cPrinted by John Bill, Christopher Barker, Thomas Newcomb, and Henry Hill ...$d1678 215 $a[2] p 300 $aReproduction of original in Bodleian Library. 300 $aAt head of title: By the King. 330 $aeebo-0014 607 $aGreat Britain$xHistory$yCharles II, 1660-1685 607 $aGreat Britain$xProclamations 701 $aCharles$cKing of England,$f1630-1685.$0793293 801 0$bEAA 801 1$bEAA 801 2$bm/c 801 2$bUMI 801 2$bWaOLN 906 $aBOOK 912 $a996386430603316 996 $aA proclamation commanding all persons being popish recusants, or so reputed, to depart from the cities of London and Westminster and all other places within ten miles of the same$92381780 997 $aUNISA LEADER 06363nam 22005655 450 001 996635669803316 005 20251225183536.0 010 $a3-031-76815-9 024 7 $a10.1007/978-3-031-76815-6 035 $a(CKB)36959336100041 035 $a(MiAaPQ)EBC31826303 035 $a(Au-PeEL)EBL31826303 035 $a(DE-He213)978-3-031-76815-6 035 $a(OCoLC)1478695806 035 $a(EXLCZ)9936959336100041 100 $a20241210d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHCI International 2024 ? Late Breaking Papers $e26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 ? July 4, 2024, Proceedings, Part V /$fedited by Panayiotis Zaphiris, Andri Ioannou, Robert A. Sottilare, Jessica Schwarz, Matthias Rauterberg 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (433 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15378 311 08$a3-031-76814-0 327 $aDesign for Learning: On Students' Perception of Compiler Syntax Error Messages: A Human Factors Approach -- Enhancing Engagement Prediction in Online Environment Using Temporal Features -- Metaverse Mastery: Enhancing Public Speaking Skills in Linguistic High School Students through Advanced Technologies -- Research on the Transformation of Digital Teaching and Learning Methods in Higher Education and its Influencing Factors -- Review of the Factors that Influence Learners Motivation in using AI-enabled Gamification for Collaborative Learning -- Can Facial Expressions Predict Performance?: A Machine Learning Approach -- Developing a Pedagogical Approach to Enhance Learning Experiences for Fostering Soft Skills -- DCLA: Towards Distributed Cooperative Learning Analytics for Developing Communities -- Meta-Analysis of the Application of Artificial Intelligence and Spiritual Science in Guiding Learner Imagery Transformation: An Action Research on Quantum Resonance Design Course in University General Education Curriculum -- Optimizing Self-Paced Learning in Machine Learning Education for Working Professionals: Strategies, Trends, and Insights -- Integrating Sustainable Development Goals into Foreign Language Teaching and Learning Contexts with the Use of Technology: A Systematic Literature Review -- LiveLingo: Create Digital Learning Experiences for Kids, Leveraging AI -- A Systematic Literature Review on Educational Game Design Research: Based on Bibliometric and Content Analysis (2013-2023) -- Sense of Presence and the Illusion of Self-Scaling in Virtual Learning Environments -- Early Childhood Apps Design with Augmented Reality for Learning. New Cultural and Tourism Experiences: Evaluating the Effectiveness of an Augmented Reality Platform in Promoting Sustainable Tourism in the Peruvian Amazon Jungle -- Exploring the Current State and Future Development of Online Exhibitions of Art in the Post-COVID Era - A Case Study of ART TAIPEI -- Enhancing Painting Exhibition Experiences with the Application of Augmented Reality-Based AI Video Generation Technology -- STAR: A See-Through Augmented Reality Exhibit Showcase built for Transparent Display -- Research on Emotional Design and Multidimensional Expression of Cultural and Creative Products in a Multicultural Background -- Research on Embodied Interaction Design of Traditional Crafts Based on Experiential Learning - A case study of Lime Sculpture Craft -- Co-creation Cultural Tourism Game Design Based on Scene Theory -- The Visual Guidance of Scenic Windows in Spatial Sequences: A Case of New Garden of Qinghui Garden -- Design of Customer Smart Guidance APP in Exhibition Venues -- Computer Vision and AI tools for Enhancing User Experience in the Cultural Heritage Domain -- RoboInsight: Towards Deploying an Affordable Museum Guide Robot with Natural Language Processing, Image Processing and Interactive Engagement -- Sentiment Classification Model for Landscapes -- GoraNiNora: Context-Dependent Information for Safe Mountain Visits -- Comparative Research on Digital Design for Spring Festival and Christmas. 330 $aThis nine-volume set LNCS 15473-15482 constitutes the proceedings of the 26th International Conference, HCI International 2023, in Washington, DC, USA, in June/July 2024. For the HCCII 2024 proceedings, a total of 1271 papers and 309 posters was carefully reviewed and selected from 5108 submissions. Additionally, 222 papers and 104 posters are included in the volumes of the proceedings published after the conference, as ?Late Breaking Work?. These papers were organized in the following topical sections: HCI Theories, Methods and Tools; Multimodal Interaction; Interacting with Chatbots and Generative AI; Interacting in Social Media; Fintech, Consumer Behavior and the Business Environment; Design for Health and Wellbeing; Ergonomics and Digital Human Modelling; Virtual Experiences in XR and the Metaverse; Playing Experiences; Design for Learning; New Cultural and Tourism Experiences; Accessibility and Design for All; Design for Older Adults; User Experience Design and Evaluation: Novel Approaches and Case Studies; Safety, Security and Privacy; HCI in Automated Vehicles and Automotive; HCI in Aviation, Transport and Safety; Human-Centered AI; AI for Decision Making and Sentiment Analysis. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15378 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aUser Interfaces and Human Computer Interaction 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aUser Interfaces and Human Computer Interaction. 676 $a005.437 676 $a004.019 700 $aZaphiris$b Panayiotis$0846865 701 $aIoannou$b Andri$01448718 701 $aSottilare$b Robert A$01373042 701 $aSchwarz$b Jessica$01373043 701 $aRauterberg$b Matthias$01372784 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996635669803316 996 $aHCI International 2024 ? Late Breaking Papers$94309024 997 $aUNISA