LEADER 01506nlm 2200313 a 450 001 996360149903316 005 20201005104246.0 010 $a978-0-47077620-9 100 $a20040421d2005---- uy 0 101 0 $aeng 102 $aUS 135 $adrcnu 200 0 $a<> guide to ancient Greek drama$fIan C. Storey and Arlene Allan 210 $aMalden, MA$cBlackwell$d2005 215 $aTesto elettronico (PDF) (330 p.) 225 2$aBlackwell guides to classical literature 230 $aBase dati testuale 330 $aQuesta Guida di Blackwell introduce il dramma greco antico, che fiorì principalmente ad Atene dal VI secolo a.C. al III secolo a.C., presentando un'introduzione ampia e sistematicamente organizzata. Vengono discussi tutti e tre i generi del dramma greco: tragedia, commedia e opera satirica. Viene fornita una panoramica dei cinque drammaturghi sopravvissuti: Eschilo, Sofocle, Euripide, Aristofane e Menandro e brevi voci sui drammaturghi perduti. Vengono anche affrontate questioni contestuali come: le origini delle forme d'arte drammatiche e le convenzioni delle feste. 410 0$aBlackwell guides to classical literature 606 0$aLetteratura drammatica greca$xStoria$2BNCF 676 $a882.009 700 1$aSTOREY,$bIan Christopher$f<1946- >$0788637 701 1$aALLAN,$b Arlene$0788638 801 0$bcba$aIT$gREICAT 912 $a996360149903316 959 $aEB 969 $aER 996 $aGuide to ancient Greek drama$91758192 997 $aUNISA LEADER 03459nam 22005415 450 001 9910135974003321 005 20200704101555.0 010 $a9783319430782 024 7 $a10.1007/978-3-319-43078-2 035 $a(CKB)3710000000911464 035 $a(DE-He213)978-3-319-43078-2 035 $a(MiAaPQ)EBC4722669 035 $a(PPN)196325900 035 $a(EXLCZ)993710000000911464 100 $a20161022d2016 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBeing Really Virtual $eImmersive Natives and the Future of Virtual Reality /$fby Frank Steinicke 205 $a1st ed. 2016. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2016. 215 $a1 online resource (XVIII, 166 p. 51 illus., 40 illus. in color.) 311 $a3-319-43076-9 311 $a3-319-43078-5 320 $aIncludes bibliographical references at the end of each chapters. 327 $aPreface -- Part I The Past: Background and Motivation.-A Glance into the Future -- The Science and Fiction of the Ultimate Display -- Towards a Virtual Revolution -- Part II The Present: Research and Development -- Scientific, Technological and Social Challenges -- Unlimited Walking: One Small Step for a Man -- First Steps towards Being Really Virtual -- To Touch or Not to Touch? -- Part III The Future: Ethics and Responsibility -- More and More, and More than Moore?s Law -- Anarchy, Principles and Rules -- The Coming Age of Different Realities. 330 $aThis book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ?The Ultimate Display? and Moore?s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society. 606 $aUser interfaces (Computer systems) 606 $aCognitive psychology 606 $aComputer graphics 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aCognitive Psychology$3https://scigraph.springernature.com/ontologies/product-market-codes/Y20060 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 615 0$aUser interfaces (Computer systems) 615 0$aCognitive psychology. 615 0$aComputer graphics. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aCognitive Psychology. 615 24$aComputer Graphics. 676 $a005.437 676 $a4.019 700 $aSteinicke$b Frank$4aut$4http://id.loc.gov/vocabulary/relators/aut$0974049 906 $aBOOK 912 $a9910135974003321 996 $aBeing Really Virtual$92217279 997 $aUNINA