LEADER 00790nam0 2200289 i 450 001 996302549903316 005 20190805125457.0 010 $a978-88-7462-738-7 020 $aIT$b2016-6225 100 $a20150918d2015----||||0itac50 ba 101 $aita 102 $aIT 200 1 $a<> etica oltre l'evento$fMariapaola Fimiani 210 $aMacerata$cQuodlibet$d2015 215 $a151 p.$d22 cm 225 $aQuodlibet studio. Discipline filosofiche 410 0$aQuodlibet studio 606 0 $aEtica$2BNCF 676 $a170 700 1$aFIMIANI,$bMariapaola$0156021 801 0$aIT$bsalbc$gISBD 912 $a996302549903316 951 $aII.1.D. 6744$b251345 L.M.$cII.1.D.$d00152527 959 $aBK 969 $aUMA 996 $aEtica oltre l'evento$91559480 997 $aUNISA LEADER 03751nam 22006735 450 001 9911009144703321 005 20250626164512.0 010 $a3-031-94150-0 024 7 $a10.1007/978-3-031-94150-4 035 $a(CKB)39196770900041 035 $a(MiAaPQ)EBC32149156 035 $a(Au-PeEL)EBL32149156 035 $a(DE-He213)978-3-031-94150-4 035 $a(EXLCZ)9939196770900041 100 $a20250605d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHCI International 2025 Posters $e27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22?27, 2025, Proceedings, Part I /$fedited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (633 pages) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v2522 311 08$a3-031-94149-7 330 $aThe eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22?27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs. . 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v2522 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aApplication software 606 $aArtificial intelligence 606 $aComputer networks 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer and Information Systems Applications 606 $aArtificial Intelligence 606 $aComputer Communication Networks 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aApplication software. 615 0$aArtificial intelligence. 615 0$aComputer networks. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer and Information Systems Applications. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 676 $a005.437 676 $a004.019 700 $aStephanidis$b Constantine$0851700 701 $aAntona$b Margherita$01372616 701 $aNtoa$b Stavroula$01372617 701 $aSalvendy$b Gavriel$0108377 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911009144703321 996 $aHCI International 2025 Posters$94393583 997 $aUNINA