LEADER 02018nam 2200385 450 001 996280405703316 005 20230423194927.0 010 $a1-4799-5854-9 035 $a(CKB)2560000000337528 035 $a(NjHacI)992560000000337528 035 $a(EXLCZ)992560000000337528 100 $a20230423d2014 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aComputer Games $eAI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2014 /$fInstitute of Electrical and Electronics Engineers 210 1$aPiscataway, New Jersey :$cIEEE,$d2014. 215 $a1 online resource 311 $a1-4799-5855-7 311 $a1-4799-5853-0 330 $aAnnotation, The 19th international conferences on computer games main goals are to Bring together an international community of experts to discuss the state of the art, new research results, perspectives of future developments and innovative applications relevant to computer games development and related areas Increase the scope of future research of the emerging Game Platforms, Technologies, and Applications of computer games Facilitate links between Interactive digital media industry and applied research in the development of serious games, Web gaming, and Mobile games, virtual worlds, and interactive digital media applications Expand the field of computer modeling and simulation into related areas so as to attract new members to the IEEE Computer society and the TC on Modeling and Simulation (TCSIM). 517 $a2014 Computer Games 517 $a2014 Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES) 517 $aComputer Games 606 $aComputer games$vCongresses 615 0$aComputer games 676 $a794.8 801 0$bNjHacI 801 1$bNjHacl 906 $aPROCEEDING 912 $a996280405703316 996 $aComputer Games$92105492 997 $aUNISA