LEADER 01196nam 2200409 450 001 996280024903316 005 20230206193211.0 010 $a1-4799-7546-X 035 $a(CKB)2560000000337724 035 $a(WaSeSS)IndRDA00094356 035 $a(NjHacI)992560000000337724 035 $a(EXLCZ)992560000000337724 100 $a20180310h20152014 || | 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$a2014 IEEE Games Media Entertainment $e22-24 October 2014 210 1$aNew York :$cIEEE,$d2015. 210 4$dc2014 215 $a1 online resource (210 pages) 311 $a1-4799-7547-8 311 $a1-4799-7545-1 606 $aVideo games$xDesign$vCongresses 606 $aEntertainment computing$vCongresses 606 $aVideo games$xProgramming$vCongresses 615 0$aVideo games$xDesign 615 0$aEntertainment computing 615 0$aVideo games$xProgramming 676 $a794.81526 801 0$bWaSeSS 801 1$bWaSeSS 906 $aPROCEEDING 912 $a996280024903316 996 $a2014 IEEE Games Media Entertainment$92526554 997 $aUNISA