LEADER 01190nam 2200397 450 001 996279627403316 005 20230206193358.0 010 $a1-5090-5608-4 035 $a(CKB)3710000001361771 035 $a(WaSeSS)IndRDA00094994 035 $a(NjHacI)993710000001361771 035 $a(EXLCZ)993710000001361771 100 $a20180315d2017 || | 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aGEM $e2016 IEEE Games, Entertainment, Media Conference : 13-15 September 2016 210 1$aNew York :$cIEEE,$d2017. 215 $a1 online resource (10 pages) 311 $a1-5090-5609-2 320 $aIncludes bibliographical references and index. 606 $aVideo games$xDesign$vCongresses 606 $aVideo games$xProgramming$vCongresses 606 $aEntertainment computing$vCongresses 615 0$aVideo games$xDesign 615 0$aVideo games$xProgramming 615 0$aEntertainment computing 676 $a006.7 801 0$bWaSeSS 801 1$bWaSeSS 906 $aPROCEEDING 912 $a996279627403316 996 $aGEM$92092381 997 $aUNISA