LEADER 01419nam 2200385 450 001 996280102903316 005 20200425004751.0 010 $a1-5386-4235-2 035 $a(CKB)4100000007106679 035 $a(WaSeSS)IndRDA00122395 035 $a(EXLCZ)994100000007106679 100 $a20200425d2018 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aVL/HCC 2018 $e2018 IEEE Symposium on Visual Languages and Human-Centric Computing : proceedings : October 1-4, 2018, Lisbon, Portugal /$fedited by Ja?come Cunha [and four others] ; sponsored by Institute of Electrical and Electronics Engineers 210 1$aPiscataway, New Jersey :$cInstitute of Electrical and Electronics Engineers,$d2018. 215 $a1 online resource (xii, 330 pages) 311 $a1-5386-4236-0 606 $aHuman-computer interaction$vCongresses 606 $aVisual programming languages (Computer science)$vCongresses 608 $aElectronic books. 615 0$aHuman-computer interaction 615 0$aVisual programming languages (Computer science) 676 $a004.019 702 $aCunha$b Ja?come 712 02$aInstitute of Electrical and Electronics Engineers, 801 0$bWaSeSS 801 1$bWaSeSS 906 $aPROCEEDING 912 $a996280102903316 996 $aVL$92494979 997 $aUNISA LEADER 02183nam 22006851 450 001 996247980203316 005 20200520144314.0 010 $a1-58983-769-X 010 $a1-58983-657-X 024 7 $a2027/heb32029 035 $a(CKB)2550000001165210 035 $a(SSID)ssj0001062511 035 $a(PQKBManifestationID)11587415 035 $a(PQKBTitleCode)TC0001062511 035 $a(PQKBWorkID)11015769 035 $a(PQKB)10685342 035 $a(MiAaPQ)EBC3118295 035 $a(Au-PeEL)EBL3118295 035 $a(CaPaEBR)ebr10805870 035 $a(CaONFJC)MIL546484 035 $a(OCoLC)868915884 035 $a(dli)HEB32029 035 $a(MiU)MIU01000000000000012951561 035 $a(EXLCZ)992550000001165210 100 $a20130215h20132013 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aRoyal Hittite instructions and related administrative texts /$fby Jared L. Miller ; edited by Mauro Giorgieri 210 1$aAtlanta :$cSociety of Biblical Literature,$d[2013] 210 4$dİ2013 215 $a1 online resource (475 pages) $cmap 225 1 $aWritings from the ancient world ;$vnumber 31 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a1-58983-656-1 311 $a1-306-15233-X 320 $aIncludes bibliographies (pages 415-445) and indexes. 410 0$aWritings from the ancient world ;$vno. 31. 606 $aHittites$xRites and ceremonies$vSources 606 $aHittites$xKings and rulers$vSources 606 $aOaths$zMiddle East 606 $aHittite language$vTexts 606 $aInscriptions, Hittite 615 0$aHittites$xRites and ceremonies 615 0$aHittites$xKings and rulers 615 0$aOaths 615 0$aHittite language 615 0$aInscriptions, Hittite. 676 $a939/.3 700 $aMiller$b Jared L$0913180 701 $aGiorgieri$b Mauro$0778084 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996247980203316 996 $aRoyal Hittite instructions and related administrative texts$92045667 997 $aUNISA LEADER 02921nam 22005653u 450 001 996464538803316 005 20230221125843.0 010 $a3-030-96412-4 035 $a(CKB)5850000000014435 035 $aEBL6943625 035 $a(AU-PeEL)EBL6943625 035 $a(MiAaPQ)EBC6943625 035 $a(oapen)https://directory.doabooks.org/handle/20.500.12854/81322 035 $a(PPN)261525441 035 $a(EXLCZ)995850000000014435 100 $a20220617d2022|||| fy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aFrom digital twins to digital selves and beyond $eengineering and social models for a trans-humanist world /$fFranz Barachini, Christian Stary 210 $aCham $cSpringer International Publishing AG$d2022 215 $a1 online resource (xviii, 127 pages) $cillustrations (some color) 300 $aDescription based upon print version of record. 311 1 $a3-030-96411-6 327 $a1. Major Historical Landmarks in Computer Science Part I: Digital Twins: Advent and Trans-human Development 2. Background and Foundations 3. Beyond Data: Unifying Behavior Modeling Part II: Social Behavior of Artificial Agents 4. Background and Motivation 5. Simulation Methods and Game Theory 6. Social Dilemmas and Problems of Social Order 7. Emotional Modeling with Spatial Games 8. Agent-Based Stochastic Simulation of Emotions Part III: A Symbiosis 9. System-of-Systems Thinking 10. Provision of Information as Relational Task 11. Enabling Contextual Adaptation 12. Embodying Social Behavior 13. How to Create Digital Selves 330 $aThis open access book aims at deepening the understanding of the relation between cyber-physical systems (CPSs) as socio-technical systems and their digital representations with intertwined artificial intelligence (AI). The authors describe why it is crucial for digital selves to be able to develop emotional behavior and why a humanity-inspired AI is necessary so that humans and humanoids can coexist. 606 $aArtificial intelligence$xSocial aspects 606 $aCooperating objects (Computer systems)$xSocial aspects 606 $aTranshumanism 610 $aTrans-Humanism 610 $aDigital Twins 610 $aDigital Society 610 $aArtificial Intelligence 610 $aTransformative Change 610 $aCyber-Physical Systems 610 $aRobotics 615 0$aArtificial intelligence$xSocial aspects. 615 0$aCooperating objects (Computer systems)$xSocial aspects. 615 0$aTranshumanism. 700 $aBarachini$b Franz$01201156 701 $aStary$b Christian$0802089 801 0$bAU-PeEL 801 1$bAU-PeEL 801 2$bAU-PeEL 906 $aBOOK 912 $a996464538803316 996 $aFrom Digital Twins to Digital Selves and Beyond$92870325 997 $aUNISA