LEADER 01687nlm0 22004811i 450 001 990009236990403321 010 $a9783540324898 035 $a000923699 035 $aFED01000923699 035 $a(Aleph)000923699FED01 035 $a000923699 100 $a20100926d2006----km-y0itay50------ba 101 0 $aeng 102 $aDE 135 $adrnn-008mamaa 200 1 $aComputers and Games$bRisorsa elettronica$e4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers$fedited by H. Jaap Herik, Yngvi Björnsson, Nathan S. Netanyahu 210 $aBerlin ; Heidelberg$cSpringer$d2006 225 1 $aLecture Notes in Computer Science$x0302-9743$v3846 230 $aDocumento elettronico 336 $aTesto 337 $aFormato html, pdf 702 1$aBjörnsson,$bYngvi 702 1$aHerik,$bH. Jaap 702 1$aNetanyahu,$bNathan S. 801 0$aIT$bUNINA$gREICAT$2UNIMARC 856 4 $zFull text per gli utenti Federico II$uhttp://dx.doi.org/10.1007/11674399 901 $aEB 912 $a990009236990403321 961 $aAlgorithm Analysis and Problem Complexity 961 $aArtificial intelligence 961 $aArtificial Intelligence (incl. Robotics) 961 $aComputational complexity 961 $aComputer science 961 $aComputer Science 961 $aComputer software 961 $aData Structures 961 $aData structures (Computer science) 961 $aDiscrete Mathematics in Computer Science 961 $aElectronic data processing 961 $aNumeric Computing 961 $aProbability and Statistics in Computer Science 996 $aComputers and Games$9772747 997 $aUNINA LEADER 03137oam 2200457zu 450 001 996212465003316 005 20230721004042.0 010 $a0-470-20994-1 035 $a(CKB)1000000000687369 035 $a(SSID)ssj0000354613 035 $a(PQKBManifestationID)11298733 035 $a(PQKBTitleCode)TC0000354613 035 $a(PQKBWorkID)10315922 035 $a(PQKB)11276143 035 $a(EXLCZ)991000000000687369 100 $a20160829d2007 uy 101 0 $aeng 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 04$aThe PDMA toolbook 3 for new product development /$fedited by Abbie Griffin, Stephen Somermeyer 210 1$aHoboken, N.J. : $b John Wiley, $c [2007] 210 4$a©2007 215 $axxiii, 520 pages $cillustrations 300 $aPublished online 2008. 311 $a0-470-08923-7 320 $aIncludes bibliographical references and index. 327 $apt. 1. $t Tools for engineering and design. $t TRIZ: the theory of inventive problem solving / $r Gunter R. Ladewig. $t Quality function deployment and the house of quality / $r Gerry Katz -- $g pt. 2. $t Tools to improve customer and market inputs to NPD. $t Applying trade-off analysis to get the most from customer needs / $r Nelson Whipple, Thomas Adler, and Stephan McCurdy. $t The slingshot: a group process for generating breakthrough ideas / $r Anne Orban and Christopher W. Miller. $t Integrating user observations with business objectives to drive product design / $r Larry Marine and Chad A. McAllister. $t Market and technology attack teams: tools and techniques for developing the next breakthrough platform product / $r Peter A. Koen, Thomas C. Holcombe, and Christine A. Gehres. $t Segmenting your market so you can successfully position your new product / $r Brian D. Ottum. $t Giving your product the right name / $r Leland D. Schaeffer and James S. Twerdahl. $t Using assumptions-based models to forecast new product introduction / $r Kenneth B. Kahn. 330 $aThe book is the third volume covering the best practices of product development and is a follow up to the successful PDMA ToolBook1 published in 2002, and PDMA ToolBook2 published in 2004. The ToolBooks cover a number of critical aspects of product development from the creation of the concept through development and design, to the final production, marketing and service. The contributors are members of the PDMA and in many cases hold key positions in firms such as PRTM, LexisNexis, Nano-Tex, Inc, Innovation Focus and others. The ToolBooks are intended to be guides to the experienced product development professional on the various elements of successful product development and management. 606 $aNew products$xManagement 606 $aProduct management 615 0$aNew products$xManagement 615 0$aProduct management 676 $a658.5/75 702 $aGriffin$b Abbie 702 $aSomermeyer$b Stephen 801 0$bPQKB 906 $aBOOK 912 $a996212465003316 996 $aThe PDMA toolbook 3 for new product development$92145413 997 $aUNISA