LEADER 00884nam0-2200289 --450 001 9910272558703321 005 20180620111913.0 010 $a978-88-8402-951-5 020 $aIT$b2015-5418 100 $a20180620d2015----kmuy0itay5050 ba 101 0 $aita 102 $aIT 105 $a 001yy 200 1 $aAndrea Doria$e[un principe del mare che guidò la Repubblica di Genova, fra guerre, imperialismi e difesa della libertà]$fGabriella Airaldi 210 $aRoma$cSalerno Editrice$d2015 215 $a250 p.$cill.$d23 cm 225 1 $aProfili. Nuova serie$v63 610 0 $aDoria, Andrea 676 $a945.182$v22$zita 700 1$aAiraldi,$bGabriella$0133368 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a9910272558703321 952 $aCOLLEZ. 1598 (63)$b966/2018$fFSPBC 959 $aFSPBC 996 $aAndrea Doria$91102371 997 $aUNINA LEADER 01821oam 2200433zu 450 001 996200833203316 005 20210807003532.0 035 $a(CKB)111055184229518 035 $a(SSID)ssj0000454010 035 $a(PQKBManifestationID)12194070 035 $a(PQKBTitleCode)TC0000454010 035 $a(PQKBWorkID)10487602 035 $a(PQKB)11531351 035 $a(NjHacI)99111055184229518 035 $a(Association for Computing Machinery)10.5555/850976 035 $a(EXLCZ)99111055184229518 100 $a20160829d2002 uy 101 0 $aeng 135 $aur||||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$a2002 IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002) 210 31$a[Place of publication not identified]$cIEEE Computer Society Press$d2002 215 $a1 online resource (xiv, 323 pages) $cillustrations 225 1 $aACM Other conferences 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a0-7695-1781-1 330 $aBy its very nature, mixed reality and augmented reality are highly interdisciplinary fields involving signal processing, computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, computer networks, distributed computing, information access, information visualization, and hardware design for new displays and sensors. MR/AR concepts are applicable to a wide range of applications. ISMAR 2002 presents the latest work from researchers in academia and industry. 410 0$aACM Other conferences 517 3 $aISMAR '02 606 $aVirtual reality$vCongresses 615 0$aVirtual reality 676 $a006.8 801 0$bPQKB 906 $aPROCEEDING 912 $a996200833203316 996 $a2002 IEEE$92247189 997 $aUNISA