LEADER 01054nam--2200349---450- 001 990003140830203316 005 20080908113103.0 035 $a000314083 035 $aUSA01000314083 035 $a(ALEPH)000314083USA01 035 $a000314083 100 $a20080908d2004----km-y0itay50------ba 101 $aita 102 $aIT 105 $a||||||||001yy 200 1 $a<> insegnamento del diritto ecclesiastico nelle facoltà di Scienze Politiche$fa cura di Gianfranco Macrì 210 $aSalerno$cTip. 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Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers. Networking and Online Games concisely draws together and illustrates the overlapping and interacting technical concerns of these sectors. The text explains the principles behind modern multiplayer communication systems and the techniqu 517 3 $aUnderstanding and engineering multiplayer Internet games 606 $aVideo games$xProgramming 606 $aTCP/IP (Computer network protocol) 606 $aVideo games 615 0$aVideo games$xProgramming. 615 0$aTCP/IP (Computer network protocol) 615 0$aVideo games. 676 $a794.8/1526 686 $a54.81$2bcl 700 $aArmitage$b Grenville$0862796 701 $aClaypool$b Mark$0862797 701 $aBranch$b Philip$01841811 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911019298503321 996 $aNetworking and online games$94421661 997 $aUNINA