LEADER 01360nam--2200421---450- 001 990000512070203316 005 20090324154510.0 010 $a88-464-2915-X 035 $a0051207 035 $aUSA010051207 035 $a(ALEPH)000051207USA01 035 $a0051207 100 $a20010615d2001----km-y0itay0103----ba 101 0 $aita 102 $aIT 105 $a||||||||001yy 200 1 $aGovernare la difesa$eParlamento e politica militare nell'Italia repubblicana$fCiro D'Amore$gprefazione di Maurizio Cotta 210 $aMilano$cFranco Angeli$dcopyr. 2001 215 $a256 p.$d24 cm 225 2 $aCollezione di sociologia militare$v14 410 0$12001$aCollezione di sociologia militare$v14 607 $aPolitica militare$xItalia$z1948-1992 676 $a355.4 700 1$aD'AMORE,$bCiro$0288804 702 1$aCOTTA,$bMaurizio 801 0$aIT$bsalbc$gISBD 912 $a990000512070203316 951 $a355.4 DAM 1 (ISP IV 955)$b29538 G.$cISP IV$d00074217 959 $aBK 969 $aECO 979 $aCHIARA$b40$c20010615$lUSA01$h1340 979 $aCHIARA$b40$c20010618$lUSA01$h1211 979 $c20020403$lUSA01$h1700 979 $aPATRY$b90$c20040406$lUSA01$h1635 979 $aCHIARA$b90$c20050128$lUSA01$h1158 979 $aRSIAV2$b90$c20090324$lUSA01$h1545 996 $aGovernare la difesa$9755825 997 $aUNISA LEADER 06286nam 22005175 450 001 9910874677803321 005 20240916234837.0 010 $a3-031-63992-8 024 7 $a10.1007/978-3-031-63992-0 035 $a(MiAaPQ)EBC31534751 035 $a(Au-PeEL)EBL31534751 035 $a(CKB)33063728500041 035 $a(DE-He213)978-3-031-63992-0 035 $a(EXLCZ)9933063728500041 100 $a20240719d2024 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aMobile and Ubiquitous Systems: Computing, Networking and Services $e20th EAI International Conference, MobiQuitous 2023, Melbourne, VIC, Australia, November 14?17, 2023, Proceedings, Part II /$fedited by Arkady Zaslavsky, Zhaolong Ning, Vana Kalogeraki, Dimitrios Georgakopoulos, Panos K. Chrysanthis 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (557 pages) 225 1 $aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v594 311 $a3-031-63991-X 327 $a -- Urban/Mobile Crowdsensing. -- A Data-driven Study on Pedestrian Walking Behaviour as Transitioning Different Spaces. -- Standardizing Your Training Process for Human Activity Recognition Models ? A Comprehensive Review in the Tunable Factors. -- MyPath: Accessible Route Generation using Crowd-sensed Surface Information. -- Edge Computing. -- Shepard: Dynamic Placement of Microservices in the Edge-Cloud Continuum. -- Minimizing Data Retrieval Delay in Edge Computing. -- Bringing the Edge Home: Edge Computing in the Era of Emerging WLANs. -- Crowdsourcing, Platforms and Localization. -- A Novel Task Assignment Adjustment Method in Spatial-temporal Crowdsourcing. -- PPS: A Publish-Process-Subscribe Middleware For Predictive Supply Chains. -- Gestalt Perceptual Calibration for Multi-agent Collaborative Localization. -- Activity Recognition and Prediction. -- Tra?ic Flow Prediction Using Uber Movement Data. -- Fingertip Air-Writing with Ambient Light. -- Global Optimal PnP Algorithm with Reverse Projection Error. -- Proposal of Word Prediction Method for Gaze Swipe Text Entry. -- AI and Machine Learning. -- Integrating Social Environment in Machine Learning Model for Debiased Recommendation. -- A Novel Deep Learning Model for Smartphone-based Human Activity Recognition. -- AIMSafe: EEG-based Driver Behavior Understanding via Attention and Incremental Learning Mechanisms. -- A multi-task learning framework with features based on behavioral pattern conversation. -- E?icient Parcel Damage Detection via Faster R-CNN: A Deep Learning Approach for Logistical Parcels? Automated Inspection. -- Fall Detection and Assessment using Multitask Learning and Micro-Sized LiDAR in Elderly Care. -- Online Dynamic Path Planner for UAVs. -- Mobile Edge and Fog Computing. -- Achieving Observability on Fog Computing with the use of open-source tools. -- Adaptive QoS-aware Task Offloading in Dynamic Mobile Edge Computing Environment. -- Discretization-based ensemble model for robust learning in IoT. -- Flute: Enabling a Battery-free and Energy Harvesting Ecosystem for the Internet of Things. -- Exploring Optimal Placement of Head-based Hierarchical Marking Menus on Smartphones. -- SDN-DMQTT : SDN-based Platform for Re-configurable MQTT Distributed Brokers Architecture. -- Mobile Augmented Reality and Applications for Mobile Computing. -- Quality Evaluation of Image Segmentation in Mobile Augmented Reality. -- Reading The Mind?s Eye: Detecting Trauma-Vulnerability In Individuals By Analyzing Attention Through Eye-Tracking. -- GUI2DSVec: Detecting Visual Design Smells Based on Semantic Embedding of GUI Images and Components. -- Interaction Technologies. -- Mobile user experience from the lens of project-based learning. -- Usability Evaluation of NOW Interactions. -- QA Reasoning Enhancement Model Based on the Fusion of Dictionary and Hierarchical Directed Graph. -- AutoQuitous Workshop. -- Towards Distributed Control under Deficient Communication with Mutli-agent Reinforcement Learning. -- Deep Learning Based Radio Frequency Fingerprint Identification By Exploiting Spatial Stereoscopic Features. -- Modeling Emergent Behaviour for Enhanced Autonomy in Cyber-Physical Systems. -- On-Device Soft Sensors: Real-Time Fluid Flow Estimation from Level Sensor Data. -- Cultural influence on autonomous vehicles acceptance. 330 $aThese two-volume proceedings constitute the refereed post-conference proceedings of the 20th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services, MobiQuitous 2023, held in Melbourne, Australia, during November 14-17, 2023. The 65 papers presented in these proceedings were carefully reviewed and selected from 161 submissions. The conference papers are organized in topical sections on: Part I - Tracking and Detection; IoT; Federated learning; Networks; Activity recognition; Security Management; Urban/Mobile Crowdsensing. Part II - Urban/Mobile Crowdsensing; Edge computing; Crowdsourcing, Platforms and localization; Activity recognition and prediction; AI and machine learning; Mobile edge and fog computing; Mobile augmented reality and applications for mobile computing; interaction technologies; AutoQuitous workshop. 410 0$aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v594 606 $aComputer networks 606 $aComputer Communication Networks 615 0$aComputer networks. 615 14$aComputer Communication Networks. 676 $a004.6 700 $aZaslavsky$b Arkady$0858779 701 $aNing$b Zhaolong$01749248 701 $aKalogeraki$b Vana$01749249 701 $aGeorgakopoulos$b Dimitrios$01711768 701 $aChrysanthis$b Panos K$0963731 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910874677803321 996 $aMobile and Ubiquitous Systems: Computing, Networking and Services$94253429 997 $aUNINA