LEADER 01697nam 2200313zu 450 001 9911114723303321 005 20250204151433.0 010 $a9781300924876 010 $a130092487X 035 $a(CKB)37418133000041 035 $a(EXLCZ)9937418133000041 100 $a20250204|2024uuuu || | 101 0 $aeng 135 $aur||||||||||| 200 00$aBeyond fun $eserious games and media /$f[edited by] Drew Davidson 210 $cLulu$d2024 330 $a"This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. The contributors orchestrated this collection together, reading and writing as a whole so that concepts resonate across articles. Throughout, the promises and problems of implementing games and media in learning experiences are explored. The articles have been authored by Clark Aldrich, Ian Bogost, Mia Consalvo, William Crosbie, Drew Davidson, Simon Egenfeldt-Nielsen, Melinda Jackson, Donna Leishman, Michael Mateas, Marc Prensky, Scott Rettberg, Kurt Squire, David Thomas, Siobhan Thomas, Jill Walker Rettberg, and Jenny Weight"-- Provided by publisher. 606 $aSerious games$3http://id.loc.gov/authorities/subjects/sh2021008610 606 $aEducational games$3http://id.loc.gov/authorities/subjects/sh85041126 606 $aMass media and education$3http://id.loc.gov/authorities/subjects/sh99010316 615 0$aSerious games 615 0$aEducational games 615 0$aMass media and education 676 $a371.33/7 702 $aDavidson$b Drew$f1970-$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9911114723303321 996 $aBeyond fun$94789482 997 $aUNINA