LEADER 03285nam 2200709 a 450 001 9911093928603321 005 20251116183514.0 010 $a9786613145192 010 $a9781283145190 010 $a1283145197 010 $a9789814327596 010 $a981432759X 035 $a(CKB)3360000000001424 035 $a(EBL)731225 035 $a(OCoLC)741492826 035 $a(SSID)ssj0000639703 035 $a(PQKBManifestationID)12272681 035 $a(PQKBTitleCode)TC0000639703 035 $a(PQKBWorkID)10605416 035 $a(PQKB)10192468 035 $a(MiAaPQ)EBC731225 035 $a(WSP)00007968 035 $a(Au-PeEL)EBL731225 035 $a(CaPaEBR)ebr10480028 035 $a(CaONFJC)MIL314519 035 $a(Perlego)849024 035 $a(EXLCZ)993360000000001424 100 $a20110712d2010 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aPhysarum machines $ecomputers from slime mould /$fAndrew Adamatzky 205 $a1st ed. 210 $aSingapore ;$aHackensack, N.J. $cWorld Scientific Pub. Co.$d2010 215 $a1 online resource (280 p.) 225 1 $aWorld Scientific series on nonlinear science. Series A, Monographs and treatises ;$vv. 74 300 $aDescription based upon print version of record. 311 08$a9789814327589 311 08$a9814327581 320 $aIncludes bibliographical references and index. 327 $aPreface; Acknowledgments; Contents; 1. From reaction-diffusion to Physarum computing; 2. Experimenting with Physarum; 3. Physarum solves mazes; 4. Plane tessellation; 5. Oregonator model of Physarum growing trees; 6. Does the plasmodium follow Toussaint hierarchy?; 7. Physarum gates; 8. Kolmogorov-Uspensky machine in plasmodium; 9. Recon guring Physarum machines with attractants; 10. Programming Physarum machines with light; 11. Routing Physarum with repellents; 12. Physarum manipulators; 13. Physarum boats; 14. Manipulating substances with Physarum machine; 15. Road planning with slime mould 327 $aEpilogueBibliography; Index 330 $aA Physarum machine is a programmable amorphous biological computer experimentally implemented in the vegetative state of true slime mould Physarum polycephalum. It comprises an amorphous yellowish mass with networks of protoplasmic veins, programmed by spatial configurations of attracting and repelling gradients. This book demonstrates how to create experimental Physarum machines for computational geometry and optimization, distributed manipulation and transportation, and general-purpose computation. Being very cheap to make and easy to maintain, the machine also functions on a wide range of s 410 0$aWorld Scientific series on nonlinear science.$nSeries A,$pMonographs and treatises ;$vv. 74. 606 $aPhysarum 606 $aPhysarum polycephalum 606 $aComputers 615 0$aPhysarum. 615 0$aPhysarum polycephalum. 615 0$aComputers. 676 $a004 676 $a006.3/2 700 $aAdamatzky$b Andrew$0898136 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911093928603321 996 $aPhysarum machines$94708214 997 $aUNINA