LEADER 03949nam 22006135 450 001 9911047705503321 005 20251009130614.0 010 $a3-032-06982-3 024 7 $a10.1007/978-3-032-06982-5 035 $a(MiAaPQ)EBC32336781 035 $a(Au-PeEL)EBL32336781 035 $a(CKB)41597736200041 035 $a(DE-He213)978-3-032-06982-5 035 $a(EXLCZ)9941597736200041 100 $a20251009d2026 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aTechnology, Innovation, Entrepreneurship and Education $e5th EAI International Conference, TIE 2025, Cambridge, UK, March 17-18, 2025, Proceedings /$fedited by Jeremy Foss, David Crawford, Waqas ur Rahman 205 $a1st ed. 2026. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2026. 215 $a1 online resource (184 pages) 225 1 $aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v655 311 08$a3-032-06981-5 327 $a -- Research and tools specifically applied to the fields of medicine, gaming and movies. -- Research Trends of Extended Reality (XR) in the Medical Field: A Systematic Literature Review. -- An Exploratory Case Study on the Metrics and Performance of IIoT Investment. -- Cultural Heritage with applications for museums and tourism. -- Playfully Preserving The Past: A Systematic Literature Review On Using Gamified Extended Reality To Preserve Cultural Heritage. -- Enhancing Tourism Accessibility for the Deaf and Hardof-Hearing with XR Technology: A Systematic Literature Review. -- Enterprise and educational infrastructure and its practitioners. -- LLM integration in Game Writing: An investigation of visions and tools. -- The Power of Collaboration: Vision Meets Expertise The Making of AI Multimodal Movie Analysis Toolkit The Möbius Trip Replay. -- A museum-gamified mobile application oriented towards cultural heritage preservation: assessing user experience. -- The Role of AI Platforms in Enhancing Entrepreneurship Education: A Theoretical Analysis. 330 $aThis book constitutes the refereed proceedings of the 5th EAI International Conference on Technology, Innovation, Entrepreneurship and Education, TIE 2025, held in Cambridge, UK, during March 17-18, 2025. The 8 full papers included in this book were carefully reviewed and selected from 29 submissions. These papers provide a vision of technologies applied to enterprise, education, medicine and cultural heritage, reflecting our collective ambition to explore pioneering ideas and redefine the future of learning, innovation, and societal progress. . 410 0$aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v655 606 $aApplication software 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aComputer networks 606 $aComputer and Information Systems Applications 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer Communication Networks 615 0$aApplication software. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aComputer networks. 615 14$aComputer and Information Systems Applications. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer Communication Networks. 676 $a005.3 700 $aFoss$b Jeremy$01861471 701 $aCrawford$b David$011568 701 $aRahman$b Waqas ur$01861472 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911047705503321 996 $aTechnology, Innovation, Entrepreneurship and Education$94467581 997 $aUNINA