LEADER 01387ojm 2200229z- 450 001 9910150465703321 005 20230913112557.0 010 $a1-4423-1617-9 035 $a(CKB)3710000000944398 035 $a(BIP)036632392 035 $a(EXLCZ)993710000000944398 100 $a20231107c2010uuuu -u- - 101 0 $aeng 200 10$aPimsleur Chinese (Mandarin) Level 2 Lessons 11-15 : Learn to Speak and Understand Mandarin Chinese with Pimsleur Language Programs 210 $cPimsleur (Simon & Schuster) 330 8 $aPimsleur® equals success. Just one 30minute lesson a day gets you speaking and understanding like no other program. Mandarin Chinese Phase 2, Units 1115 build on material taught in prior units. Each lesson provides 30 minutes of spoken language practice, with an introductory conversation, and new vocabulary and structures. Detailed instructions enable you to understand and participate in the conversation. Each lesson contains practice for vocabulary introduced in previous lessons. The emphasis is on pronunciation and comprehension, and on learning to speak Mandarin Chinese. 517 $aPimsleur Chinese 700 $aPimsleur$01434898 906 $aAUDIO 912 $a9910150465703321 996 $aPimsleur Chinese (Mandarin) Level 2 Lessons 11-15 : Learn to Speak and Understand Mandarin Chinese with Pimsleur Language Programs$93596548 997 $aUNINA LEADER 06341nam 22007455 450 001 9911047700203321 005 20251019130408.0 010 $a3-032-05144-4 024 7 $a10.1007/978-3-032-05144-8 035 $a(MiAaPQ)EBC32364736 035 $a(Au-PeEL)EBL32364736 035 $a(CKB)41689394800041 035 $a(DE-He213)978-3-032-05144-8 035 $a(EXLCZ)9941689394800041 100 $a20251019d2026 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInternet and Modern Society $e28th International Conference, IMS 2025, St. Petersburg, Russia, June 23?25, 2025, Proceedings, Part II /$fedited by Maxim Bakaev, Radomir Bolgov, Anna Chizhik, Andrei Chugunov, Valeriia Demareva, Yury Kabanov, Roberto Pereira, Elakkiya R., Wei Zhang 205 $a1st ed. 2026. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2026. 215 $a1 online resource (517 pages) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v2672 311 08$a3-032-05143-6 327 $aArt and Innovation in Museums: Using Machine Learning to Create Emotion-Reactive Installations -- Projection Technologies in Museums: Video as a Tool to Enhance Narrative Understanding in Exhibits -- Radical Personalization of the Museum Experience through Digital Technologies -- Narrative as an Exhibit: The Use of Interactive Storytelling in Museum Spaces -- Research and Actualization of the Artist's Creative Heritage with the Help of Multimedia Exhibits in the Exhibition Space -- Research of the Territory Potential on the Basis of Digital Footprint on the Examples of Smolensk Orthodox Cemetery and Smolensk Lutheran Cemetery in St. Petersburg. Interactive Systems & Information Society Technologies -- Interactive Systems and Technologies in Biomedicine and Psychology: Stacked Model Framework for Accurate and Early Sepsis Detection using Ensemble Learning -- Quantum Sensing for Biomedical and Energy Applications -- The Impact of Avatar Visual Realism on the User Experience in a Psychological Assistance Application -- Medical Device Cyber Security Threats Solution. Interactive Systems and Technologies in Education and Humanities: Creating a Query to a Neural Network as a Method of Teaching at the University -- The Role of Digital Resources in English Medium Instruction: How AI Supports Subject Teachers -- Talking to Data: Designing Smart Assistants for Humanities Databases -- Wearable Ultrasound ? A Review. Interactive Systems and Technologies in Management: Improving the Performance of Big Data Management Systems Using Hashing -- Our Match will be Legendary! An Algorithm for Distributing Amateur Ice Hockey Teams to Maximize the Excitement of the Games -- Assessing Decision-Making Strategies in a Game-Based Environment: Development and Initial Validation of a Diagnostic Tool -- Allocating Urban Services Based on Current Demographic Data in St Petersburg. Software Engineering, Networks and Machine Learning: Quantum-Resistant Electronic Voting System Using Lattice Cryptography Techniques -- AI-Powered Workers Safety Gear Detection -- A Hybrid Deep Learning Model for Software Fault Prediction Using CNN, LSTM, and Dense Layers -- Forecasting Climatic Variables for Wetland Ecosystem Assessment in Karaivetti Using Seasonal ARIMA Model -- A Survey on Bridging Classical and Quantum Security: Hybrid Cryptographic Approaches in the Quantum Era -- Secure and Scalable IoT Communication Using ASCON over CoAP: Comparison with DTLS -- AI-Driven Timetable Automation Using Flutter, Firebase, and the T5 Transformer Model -- MoDeG-Prompt: Depth-Enhanced Multimodal Gesture Recognition with Dynamic Cross-Modal Prompting for Few-Shot Learning -- Development of an Algorithm for Predicting Attacker Attack Vectors on Information Systems Based on Association Rules and the FP-Growth Algorithm. 330 $aThis two-set volume CCIS 2671 and 2672 book constitutes the proceedings of the 28th International Conference on Internet and Modern Society, IMS 2025, held in St. Petersburg, Russia, during June 23?25, 2025. The 56 full papers and 12 short papers included in these conference proceedings were carefully reviewed and selected from 104 submissions. They are categorized into the following topical sections: Part I: Computational Linguistics & Machine Learning (CompLing); Cyberpsychology & Post-AI Education (PsyAI); Digital Transformation in Governance and Society (DTGS). Part II: Art and Innovation in Museums; Interactive Systems & Information Society Technologies; Interactive Systems and Technologies in Biomedicine and Psychology; Interactive Systems and Technologies in Education and Humanities. 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v2672 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aEducation$xData processing 606 $aComputers and civilization 606 $aNatural language processing (Computer science) 606 $aUser Interfaces and Human Computer Interaction 606 $aComputers and Education 606 $aComputers and Society 606 $aNatural Language Processing (NLP) 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aEducation$xData processing. 615 0$aComputers and civilization. 615 0$aNatural language processing (Computer science) 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputers and Education. 615 24$aComputers and Society. 615 24$aNatural Language Processing (NLP). 676 $a005.437 676 $a004.019 700 $aBakaev$b Maxim$01080190 701 $aBolgov$b Radomir$01729811 701 $aChizhik$b Anna$01849205 701 $aChugunov$b Andrei$01849206 701 $aDemareva$b Valeriia$01861439 701 $aKabanov$b Yury$01849207 701 $aPereira$b Roberto$01729813 701 $aR$b Elakkiya$01755193 701 $aZhang$b Wei$0265725 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911047700203321 996 $aInternet and Modern Society$94467552 997 $aUNINA