LEADER 05527nam 2200781Ia 450 001 9911020010103321 005 20200520144314.0 010 $a9786610270071 010 $a9781280270079 010 $a1280270071 010 $a9780470339046 010 $a0470339047 010 $a9780470854617 010 $a0470854618 010 $a9780470854624 010 $a0470854626 035 $a(CKB)111056485555116 035 $a(EBL)141613 035 $a(OCoLC)53824321 035 $a(SSID)ssj0000080466 035 $a(PQKBManifestationID)11312307 035 $a(PQKBTitleCode)TC0000080466 035 $a(PQKBWorkID)10095466 035 $a(PQKB)11271617 035 $a(MiAaPQ)EBC141613 035 $a(Perlego)2772242 035 $a(EXLCZ)99111056485555116 100 $a20020730d2002 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aMPEG-4 facial animation $ethe standard, implementation and applications /$fedited by Igor S. Pandzic and Robert Forchheimer 210 $aChichester ;$aHoboken, NJ $cJ. Wiley$dc2002 215 $a1 online resource (329 p.) 300 $aDescription based upon print version of record. 311 08$a9780470844656 311 08$a0470844655 320 $aIncludes bibliographical references and index. 327 $aMPEG-4 Facial Animation The Standard, Implementation and Applications; Contents; List of Contributors; Author Biographies; Foreword; Preface; PART 1 BACKGROUND; 1 The Origins of the MPEG-4 Facial Animation Standard; Abstract; 1.1 Introduction; 1.2 The Need for Parameterization; 1.3 The Ideal Parameterization; 1.4 Is MPEG-4 FA up to the Ideal?; 1.4.1 Conclusion; 1.5 Brief History of Facial Control Parameterization; 1.6 The Birth of the Standard; Acknowledgments; References; PART 2 THE STANDARD; 2 Face Animation in MPEG-4; Abstract; 2.1 Introduction; 2.2 Specification and Animation of Faces 327 $a2.2.1 MPEG-4 Face Model in Neutral State2.2.2 Face Animation Parameters; 2.2.3 Face Model Specification; 2.3 Coding of Face Animation Parameters; 2.3.1 Arithmetic Coding of FAPs; 2.3.2 DCT Coding of FAPs; 2.3.3 FAP Interpolation Tables; 2.4 Integration of Face Animation and Text-to-Speech Synthesis; 2.5 Integration with MPEG-4 Systems; 2.6 MPEG-4 Profiles for Face Animation; 2.7 Conclusion; References; Annex; 3 MPEG-4 Face Animation Conformance; 3.1 Introduction; 3.2 MPEG Conformance Principles; 3.3 MPEG-4 Profile Architecture; 3.4 The Minimum Face; 3.5 Graphics Profiles 327 $a3.6 Conformance Testing3.7 Summary; PART 3 IMPLEMENTATIONS; 4 MPEG-4 Facial Animation Framework for the Web and Mobile Applications; Abstract; 4.1 Introduction; 4.2 The Facial Animation Player; 4.3 Producing Animatable Face Models; 4.4 The Facial Motion Cloning Method; 4.4.1 Interpolation from 2-D Triangle Mesh; 4.4.2 Normalizing the Face; 4.4.3 Computing Facial Motion; 4.4.4 Aligning Source and Target Ace; 4.4.5 Mapping Facial Motion; 4.4.6 Antialiasing; 4.4.7 Treating the Lip Region; 4.4.8 Treating Eyes, Teeth, Tongue and Global Motion; 4.4.9 Facial Motion Cloning Results 327 $a4.5 Producing Facial Animation Content4.6 Conclusion; Acknowledgments; References; 5 The Facial Animation Engine; 5.1 Introduction; 5.2 The FAE Block Diagram; 5.3 The Face Model; 5.3.1 Mesh Geometry Description; 5.3.2 Mesh Semantics Description; 5.3.3 The Model Authoring Tool; 5.3.4 Sample Face Models; 5.4 The Mesh Animation Block; 5.4.1 Animation Results; 5.5 The Mesh Calibration Block; 5.5.1 Multilevel Calibration with RBF; 5.5.2 Calibration with Texture; 5.5.3 Calibration Results; 5.6 The Mesh Simplification Block; 5.6.1 Iterative Edge Contraction and Quadric Error Metric 327 $a5.6.2 Simplification of MPEG-4 Animated Faces5.6.3 Simplification with Textures; 5.6.4 Simplification Results; 5.7 The FAP Decoding Block; 5.7.1 FAP Interpolation; 5.8 The Audio Decoding Block; 5.9 The Implementation; 5.9.1 Performances; References; 6 Extracting MPEG-4 FAPS from Video; 6.1 Introduction; 6.2 Methods for Detection and Tracking of Faces; 6.3 Active and Statistical Models of Faces; 6.3.1 The Active Appearance Model Search Algorithm; 6.3.2 Training for Active Appearance Model Search; 6.4 An Active Model for Face Tracking; 6.4.1 Analysis - Synthesis; 6.4.2 Collecting Training Data 327 $a6.4.3 Tracking a Face with the Active Model 330 $aProvides several examples of applications using the MPEG-4 Facial Animation standard, including video and speech analysis.Covers the implementation of the standard on both the encoding and decoding side.Contributors includes individuals instrumental in the standardization process. 606 $aMPEG (Video coding standard) 606 $aComputer animation$xStandards 606 $aFace perception$xData processing$xStandards 606 $aFacial expression$xComputer simulation$xStandards 606 $aDigital video 615 0$aMPEG (Video coding standard) 615 0$aComputer animation$xStandards. 615 0$aFace perception$xData processing$xStandards. 615 0$aFacial expression$xComputer simulation$xStandards. 615 0$aDigital video. 676 $a006.6/96 676 $a621.388 701 $aPandzic$b Igor S$01837382 701 $aForchheimer$b Robert$0924339 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911020010103321 996 $aMPEG-4 facial animation$94416091 997 $aUNINA