LEADER 05938nam 22006855 450 001 9911018643803321 005 20250730130259.0 010 $a9789819611546 024 7 $a10.1007/978-981-96-1154-6 035 $a(CKB)39767051800041 035 $a(MiAaPQ)EBC32250672 035 $a(Au-PeEL)EBL32250672 035 $a(DE-He213)978-981-96-1154-6 035 $a(EXLCZ)9939767051800041 100 $a20250730d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aRecent Trends of AI Technologies and Virtual Reality $eProceedings of 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024) /$fedited by Kazumi Nakamatsu, Roumiana Kountcheva, Srikanta Patnaik 205 $a1st ed. 2025. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2025. 215 $a1 online resource (764 pages) 225 1 $aSmart Innovation, Systems and Technologies,$x2190-3026 ;$v432 311 08$a9789819611539 327 $aInvestigating the Use of Deep Neural Networks for Predicting Perceived Realism in VR Scenes -- PHANTOMATRIX: A Framework for Predicting Physiological Reactions in Virtual Reality with Machine Learning -- PHANTOMATRIX: A Framework for Predicting Physiological Reactions in Virtual Reality with Machine Learning -- Supporting Metaphor Elicitation in Asymmetric Virtual Environments -- Supporting Metaphor Elicitation in Asymmetric Virtual Environments -- A mixed reality graded cueing model to support the activities of daily living -- A mixed reality graded cueing model to support the activities of daily living -- Using Intelligent Augmented Reality to Enhance Social-Emotional Reciprocity Skills for Children with Autism Spectrum Disorder -- Toward context-awareness in mixed reality: supporting spatial reasoning with object detection and ontologies -- Effects of Human Avatar Representation in Virtual Reality on Inter-Brain Connections -- Facial Expression Recognition on VR-Occluded Images for Personalised Self-Attachment Intervention -- Towards a Modular Architecture for eXtended Reality Systems -- Mutashar: Oman's Tailored AI-Powered Tool for Career selection -- Gamified Learning with AI: A Comparative Look at Educational Game Frameworks and the Potential for AI Integration -- An Exploratory Study of Using AI Tools to Analyse Classroom Discourse Data -- Bibliometric Analysis of Generative Artificial Intelligence in Higher Education -- Bibliometric Analysis of Generative Artificial Intelligence in Higher Education -- Quantitative and Qualitative Literature Review of Augmented Reality in Teaching and in Technical Laboratories since 2010 -- Smoke Detection for Process Pipeline Gas Leaks -- Smoke Detection for Process Pipeline Gas Leaks -- The Personalized Food Recommendation System Framework for Type 2 Diabetes -- Neural Network-Particle Swarm Optimization Approach for Prediction of Deformation and Parallel Bending Strength of Guadua angustifolia Kunth -- Object Searching and Adaptive Grasping for Household Assisting Robot -- Acceptance Level of Generated AI: Empirical Study in Japan and Malaysia -- Research on E-commerce Recommendation Algorithms Based on Deep Learning. 330 $aThis book provides the proceedings of the 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024). The focus is interdisciplinary in nature, and includes research on all aspects of artificial intelligence and virtual reality, from fundamental development to the applied system. It constitutes a great honour and pleasure for us to publish the selected excellent works and recent research trends of scholars and graduate students from the 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024) (Fukuoka, Japan, July 19-21, 2024), hosted and organized by Fukuoka Institute of Technology in conjunction with other four universities and Beijing Huaxia Rongzhi Blockchain Technology Institute. The topics of AIVR 2024 cover system techniques, performance, and implementation; content creation and modelling; cognitive aspects, perception, user behaviour; AI technologies; interactions, interactive and responsive environments; AI/VR applications and case studies. These technologies have the potential to support AI and VR systems in many areas of production, management, business, healthcare, networks, intelligent control, traffic management, logistics, crisis response, human interfaces, etc. 410 0$aSmart Innovation, Systems and Technologies,$x2190-3026 ;$v432 606 $aComputational intelligence 606 $aArtificial intelligence 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aData structures (Computer science) 606 $aInformation theory 606 $aComputational Intelligence 606 $aArtificial Intelligence 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aData Structures and Information Theory 615 0$aComputational intelligence. 615 0$aArtificial intelligence. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aData structures (Computer science) 615 0$aInformation theory. 615 14$aComputational Intelligence. 615 24$aArtificial Intelligence. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aData Structures and Information Theory. 676 $a006.3 700 $aNakamatsu$b Kazumi$0739807 701 $aKountcheva$b Roumiana$01439064 701 $aPatnaik$b Srikanta$01429258 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911018643803321 996 $aRecent Trends of AI Technologies and Virtual Reality$94414576 997 $aUNINA