LEADER 05648nam 22007095 450 001 9911009339503321 005 20250608130236.0 010 $a3-031-93061-4 024 7 $a10.1007/978-3-031-93061-4 035 $a(CKB)39239880900041 035 $a(MiAaPQ)EBC32149959 035 $a(Au-PeEL)EBL32149959 035 $a(DE-He213)978-3-031-93061-4 035 $a(EXLCZ)9939239880900041 100 $a20250608d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHuman-Centered Design, Operation and Evaluation of Mobile Communications $e6th International Conference, MOBILE 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22?27, 2025, Proceedings, Part I /$fedited by June Wei, George Margetis 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (495 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15823 311 08$a3-031-93060-6 327 $aMobile Usability, Experience and Personalization Aurélis: A Wearable Device for Emotional Externalization -- Enhancing Visual Search Performance in Cell Phone Interfaces: A Comparative Analysis into Color?s Role in the Stationary and Walking States -- Haptic Feedback Support for Mental Mapping of Spaces -- A Self-Determination Theory Approach Using BP Artificial Neural Network to Predict College Students? AI Learning Behavior -- The Impact of a Customizable Payment Limit Interface on Impulsive Buying Behavior -- Applying Experience Sampling in Family Contexts ? Literature Review and Recommendations for Mobile Diary Studies -- Evaluating Debate Persuasiveness Through Audio Analysis and Regression Techniques -- HaptiVerse - A System for Haptic Communication -- Design and Usability Evaluation of ShuttleNav: A Smart Shuttle App with Real-Time GPS Tracking -- The Development of an Interactive IoT Cross-Media Survey System and Real-time Re-presentation of Mass Learning -- Planning and Management of Fiber Optic Networks Based on a Geographic Information System: A Case in Ecuador -- An Empirical Study on University Students' Satisfaction with Online Learning: A General Perspective -- Mobile Health, Inclusivity and Well-Being Comparing Instruction Methods for DailyBuddy: A Mobile App for Improving Daily Living Skills for Adults with Autism -- A Research on the Usability Evaluation of Health Literacy for eHealth Applications -- Initial Design of a Serious Game for Reducing Risks of Prenatal Excessive Gestational Weight Gain in Bangla -- Empathy and Communication: Developing a Mobile Game to Enhance Social Support for Young Adult Cancer Patients -- Less is more: Designing Wearable Vibrotactile Wristbands for Blind and Visual Impaired Creatives -- VR Pet Therapy for Improving the Well-Being of Adults with Autism: A Pilot Study -- Designing the HepCare App: Promoting Hepatitis Prevention and Awareness in Bangladesh -- Easy Focus: A Hybrid Solution Designed for Adult ADHD Community -- Designing a Mobile App for a National Liver Cancer Registry in Bangladesh -- Early-Stage Development of a Handwritten Prescription Interpretation App for Bangladeshi Citizens -- Banking Innovation vs. Elderly People: The Limits of Mobile Banking and Self-Service Stations An Empirical Report to Improve Inclusive Design. 330 $aThis book constitutes the refereed proceedings of the 6th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2025, held as part of the 27th International Conference, HCI International 2025, which was held in Gothenburg, Sweden, during June 22?27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MOBILE 2025 proceedings were organized in the following topical sections- Mobile Usability, Experience and Personalization; Mobile Health, Inclusivity and Well-Being; Mobile Security, Protection and Risk Assessment; and, Mobile Applications for Culture, and Social Engagement. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15823 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aCoding theory 606 $aInformation theory 606 $aComputer engineering 606 $aComputer networks 606 $aSocial sciences$xData processing 606 $aUser Interfaces and Human Computer Interaction 606 $aCoding and Information Theory 606 $aComputer Engineering and Networks 606 $aComputer Application in Social and Behavioral Sciences 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aCoding theory. 615 0$aInformation theory. 615 0$aComputer engineering. 615 0$aComputer networks. 615 0$aSocial sciences$xData processing. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aCoding and Information Theory. 615 24$aComputer Engineering and Networks. 615 24$aComputer Application in Social and Behavioral Sciences. 676 $a005.437 676 $a004.019 700 $aWei$b June$01373030 701 $aMargetis$b George$01742084 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911009339503321 996 $aHuman-Centered Design, Operation and Evaluation of Mobile Communications$94168688 997 $aUNINA