LEADER 00723nam0-22002771i-450- 001 990007314020403321 005 20071129132456.0 035 $a000731402 035 $aFED01000731402 035 $a(Aleph)000731402FED01 035 $a000731402 100 $a20021021d1990----km-y0itay50------ba 101 1 $aita 102 $aIT 105 $a--------001yy 200 1 $a<>veri pensatori del nostro tempo$fSorman 210 $aMilano$cLongmann$d1990 676 $a920.00904 700 1$aSorman,$bGuy$0245081 801 0$aIT$bUNINA$gRICA$2UNIMARC 901 $aBK 912 $a990007314020403321 952 $aXV D 250$b12294$fDTE 959 $aDTE 996 $aVeri pensatori del nostro tempo$9695560 997 $aUNINA LEADER 02604nam 2200637Ia 450 001 9910460094103321 005 20200520144314.0 010 $a1-283-09791-5 010 $a9786613097910 010 $a0-19-976981-8 035 $a(CKB)2670000000078301 035 $a(EBL)679607 035 $a(OCoLC)712015971 035 $a(SSID)ssj0000639245 035 $a(PQKBManifestationID)11432613 035 $a(PQKBTitleCode)TC0000639245 035 $a(PQKBWorkID)10599335 035 $a(PQKB)10794050 035 $a(MiAaPQ)EBC679607 035 $a(Au-PeEL)EBL679607 035 $a(CaPaEBR)ebr10465709 035 $a(CaONFJC)MIL309791 035 $a(EXLCZ)992670000000078301 100 $a19900308e1988 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aOedipus the king$b[electronic resource] /$fSophocles ; translated by Stephen Berg and Diskin Clay 210 $aNew York $cOxford University Press$d1988 215 $a1 online resource (129 p.) 225 1 $aThe Greek tragedy in new translations 300 $aFirst published in 1978 by Oxford University Press. 300 $aTranslation of Oedipus tyrannus. 311 $a0-19-505493-8 320 $aIncludes bibliographical references. 327 $aCover; Contents; Introduction; Oedipus the King; Preliminary Note; Notes on the Text; Glossary; A; B; D; H; J; K; M; O; P; T; Z 330 $aBased on the conviction that only translators who write poetry themselves can properly recreate the celebrated and timeless tragedies of Aeschylus, Sophocles, and Euripides, the Greek Tragedy in New Translations series offers new translations that go beyond the literal meaning of the Greek in order to evoke the sense of poetry evident in the originals. Under the editorship of Peter Burian and Alan Shaprio, each volume includes a critical introduction, commentary on difficult passages, ample stage directions, and a glossary of the mythical names and geographical references encountered in the di 410 0$aGreek tragedy in new translations. 606 $aOedipus (Greek mythology)$vDrama 606 $aMythology, Greek 608 $aElectronic books. 615 0$aOedipus (Greek mythology) 615 0$aMythology, Greek. 676 $a822.912 700 $aSophocles$0439098 701 $aClay$b Diskin$0562821 701 $aBerg$b Stephen$0990701 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910460094103321 996 $aOedipus the king$92266838 997 $aUNINA LEADER 05156nam 22007215 450 001 9911007466803321 005 20250603131924.0 010 $a3-031-93864-X 024 7 $a10.1007/978-3-031-93864-1 035 $a(CKB)39160306300041 035 $a(MiAaPQ)EBC32145717 035 $a(Au-PeEL)EBL32145717 035 $a(DE-He213)978-3-031-93864-1 035 $a(EXLCZ)9939160306300041 100 $a20250603d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHuman-Computer Interaction $eThematic Area, HCI 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22?27, 2025, Proceedings, Part V /$fedited by Masaaki Kurosu, Ayako Hashizume 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (588 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15770 311 08$a3-031-93863-1 327 $aPart 1: HCI for Mental Health and Psychological Wellbeing: Effect of External Characteristics of a Virtual Human Being During the Use of A Computer-assisted Therapy Tool -- My Energy to the Moon? Combining Human Energy Tracking with Financial Chart Analysis for Advanced Desktop Work-Life Tracking -- Overcome Psychological Alienation through Artificial Intelligence Painting Workshops -- Quantification and Analysis of Stress Levels while Walking Up and Down a Step in Real Space and VR Space Using Electrocardiogram -- Mapping Epilepsy Monitoring Challenges for Enhanced Patient Experience -- Exploring the Mediating Role of Smartphones Between Meaning in Life and Well-being -- Next-Gen Stress Monitoring: Social Robot and AI Integration -- Open Issues in Persuasive Technologies: Six HCI Challenges for the Design of Behavior Change Systems -- Icare: Findings from The Design and Initial Evaluation of a Mental Health App Prototype for Working-Class Women in India -- Connecting Patients and Clinicians: Shedding Light on Functionalities for Mental Health Apps in Depression Care -- A Study on the Effects of Experiencing a Falling Situation in Virtual Reality on EEG and Heart Rate Variability in the Elderly. Part 2: HCI in Healthcare: Developing Prosthetic Hand: Innovation in Hand Movement for Paralyzed Individuals -- Study of the Effectiveness of Gamification Design Applied to Chinese Medicine Learning App -- Accuracy Evaluation of AR Navigation in Partial Nephrectomy -- An Investigation into the Rise of Wearable Technologies in the Healthcare Sector -- Study of a Method for Reducing VR Sickness Using the Tunnel Effect -- Research on User Experience Design of Artificial Intelligence (AI) Medical Consultation System -- Measurement and Evaluation of Organ Shifts in Real-Life Surgery. 330 $aThis seven-volume set constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22?27, 2025. The HCI Thematic Area constitutes a forum for scientific research and addressing challenging and innovative topics in Human-Computer Interaction theory, methodology and practice, including, for example, novel theoretical approaches to interaction, novel user interface concepts and technologies, novel interaction devices, UI development methods, environments and tools, multimodal user interfaces, emotions in HCI, aesthetic issues, HCI and children, evaluation methods and tools, and many others. . 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15770 606 $aComputer networks 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aApplication software 606 $aArtificial intelligence 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer Communication Networks 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer and Information Systems Applications 606 $aArtificial Intelligence 606 $aUser Interfaces and Human Computer Interaction 615 0$aComputer networks. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aApplication software. 615 0$aArtificial intelligence. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aComputer Communication Networks. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer and Information Systems Applications. 615 24$aArtificial Intelligence. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a004.019 700 $aKurosu$b Masaaki$0851305 701 $aHashizume$b Ayako$01372554 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911007466803321 996 $aHuman-Computer Interaction$93403485 997 $aUNINA