LEADER 01153nam0-2200337---4500 001 990001076800203316 005 20021031135345.0 035 $a000107680 035 $aUSA01000107680 035 $a(ALEPH)000107680USA01 035 $a000107680 100 $a20020507d1981----km|y0itay0103----ba 101 1 $aeng 102 $aDE 200 1 $aShape Theory and Geometric Topology$eproceedings of Conference held at the Inter-University Centre of Postgraduate Studies, Dubrovnik, Yugoslavia, January 19-30, 1981$fedited by S. Mardesic and J. Segal 210 $aBerlin$cSpringer verlag$d1981 215 $a265 p.$cill.$d24 cm 225 2 $aLecture notes in mathematics$v870 410 1$12001$aLecture notes in mathematics$v870 702 1$aMardesic,$bS. 702 1$aSEGAL,$bJ. 801 0$aIT$bsalbc$gISBD 912 $a990001076800203316 951 $a510 LNM 870$b11182$c510$D00109970 959 $aBK 969 $aSCI 979 $aALESSANDRA$b90$c20020507$lUSA01$h1205 979 $aJOHNNY$b90$c20021031$lUSA01$h1353 979 $aPATRY$b90$c20040406$lUSA01$h1715 996 $aShape theory and geometric topology$979919 997 $aUNISA LEADER 06399nam 22007455 450 001 9911007350503321 005 20250526130237.0 010 $a3-031-92823-7 024 7 $a10.1007/978-3-031-92823-9 035 $a(CKB)39124535200041 035 $a(DE-He213)978-3-031-92823-9 035 $a(MiAaPQ)EBC32131057 035 $a(Au-PeEL)EBL32131057 035 $a(EXLCZ)9939124535200041 100 $a20250526d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHCI in Business, Government and Organizations $e12th International Conference, HCIBGO 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22?27, 2025, Proceedings, Part I /$fedited by Keng Leng Siau, Fiona Fui-Hoon Nah 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (XXIV, 397 p. 154 illus., 115 illus. in color.) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15804 311 08$a3-031-92822-9 327 $aUser Experience, Design, and Digital Engagement -- From Residents to Tourists: Influence of Online Review Negativity Dominance on Tourism Public Opinion. -- Apology or Gratitude: The Impact of Verbal Recovery Strategies of AI-Powered Virtual Tourism Assistants on Tourists' Post-Recovery Satisfaction. -- Enhancing the Omnichannel Retailing Customer Experience in the Pre-Purchase Phase: Evaluation and Improvement of a Digital Grocery Brochure. -- Investigating Users' Responses to Blurred Boundary Advertisements in Short Video Websites. -- RoBuddy ? an Innovative Research Project on AI in Office Environments. -- A Method of Assembly Guidance Information Delivery in Augmented Reality Considering Users' Proficiency Levels. Artificial Intelligence in Digital Transformation and Business Processes -- Once More with (the Right) Feeling: How Historical Fiction Writing Processes of Character Design, Plot Outline, and Context Checking Are Affected by Co-Writing with ChatGPT. -- Using CNN Models to Predict the Future Trends of Listed Stocks on the Taiwan Stock Exchange. -- Integrating AI-Driven Personas and Procedural Visualization for Complete Communities Design and Urban Planning for Large-scale Urban Development. -- Generative AI & Changing Work: Systematic Review of Practitioner-led Work Transformations through the Lens of Job Crafting. -- Follow My Logic: Generative AI Workflows in Designing for Serious Table-top Games. -- AI Integration in ERP Systems: Optimizing Knowledge Management and Business Process Re-engineering for Strategic Outcomes. -- Rethink the Way of Conducting Research: It is Time to Change to the Artificial Intelligence Era for Reliable Outcomes. -- Augmenting Student Startups? Customer Validation Efforts Through Adaptive Coaching Using Large Language Models. -- Skilled Labour Shortage and Artificial Intelligence: Challenges and Opportunities for the Regional Labor Market. -- LLM-assisted Collaborative Change Specification of Industrial Control Software. -- Seeing Through the Blind Box: Enhancing POP Toy Satisfaction and Word-of-Mouth via AIGC Design and Innovative Sales Mechanisms. Social Media and Market Insights -- Why Do Influential Consumers Share Product Insights on Social Media? A Use and Gratification Theory Perspective. -- ChatGPT and Financial Investing: The Advantages, the Disadvantages, and the Perils. -- Blockchain in Digital Financial Services: Users? Perception in Bangladesh. -- Predicting US 10-Year Treasury Bond Yields Using Machine Learning Models. -- The Interactive Brand Experience Design of "YUSHU" Studio in the Context of New Media. -- Impact of Time Preferences on Peer-to-Peer Insurance Service. -- Exploring How Muddled Information Needs Influence Learning Outcomes. -- Reducing the Risk of Perceived Overload and Fatigue on Social Media: The Role of Cognitive Social Media Literacy. . 330 $aThis two-volume set of HCIBGO 2025 constitutes the refereed proceedings of the 12th International Conference on HCI in Business, Government and Organizations, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22?27, 2025. Two volumes of the HCII 2025 proceedings are dedicated to this year?s edition of the HCIBGO conference. The first volume covers topics related to User Experience, Design, and Digital Engagement; Artificial Intelligence in Digital Transformation and Business Processes; and Social Media and Market Insights. The second volume focuses on topics related to Roles, Skills, and Technology Adoption in Modern Workplaces; and Collaboration, Communication, and Work Dynamics. . 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15804 606 $aEducation$xData processing 606 $aComputer networks 606 $aComputer systems 606 $aElectronic commerce 606 $aMachine learning 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputers and Education 606 $aComputer Communication Networks 606 $aComputer System Implementation 606 $ae-Commerce and e-Business 606 $aMachine Learning 606 $aUser Interfaces and Human Computer Interaction 615 0$aEducation$xData processing. 615 0$aComputer networks. 615 0$aComputer systems. 615 0$aElectronic commerce. 615 0$aMachine learning. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aComputers and Education. 615 24$aComputer Communication Networks. 615 24$aComputer System Implementation. 615 24$ae-Commerce and e-Business. 615 24$aMachine Learning. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a371.334 702 $aSiau$b Keng Leng$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aNah$b Fiona Fui-Hoon$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911007350503321 996 $aHCI in Business, Government and Organizations$91997588 997 $aUNINA