LEADER 04434nam 22006375 450 001 9910999691303321 005 20250417130322.0 010 $a981-9631-77-7 024 7 $a10.1007/978-981-96-3177-3 035 $a(CKB)38485066400041 035 $a(DE-He213)978-981-96-3177-3 035 $a(MiAaPQ)EBC32011958 035 $a(Au-PeEL)EBL32011958 035 $a(EXLCZ)9938485066400041 100 $a20250417d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$a3D Scene Modeling and Robotics Interaction /$fby Xin Yang, Baocai Yin, Xiaopeng Wei 205 $a1st ed. 2025. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2025. 215 $a1 online resource (XX, 356 p. 189 illus., 96 illus. in color.) 311 08$a981-9631-76-9 327 $a3D Reconstruction -- Scene Exploration -- Scene Understanding -- Robot Navigation and Obstacle Avoidance -- Robot Grasping -- Integrated Project Practice: 3D Scene Modelling and Understanding for Robotic Tasks. 330 $aThis book focuses on the intelligent perception and interaction module in intelligent robotic systems, establishes a multidisciplinary cross-fertilization knowledge system, explores the related technology frontiers and research frontiers as comprehensively as possible from the perspective of scene modeling and understanding, and develops a practical exposition of practical application tasks such as robotic navigation, obstacle avoidance, and grasping. The main contents of this book include 3D reconstruction, scene exploration, scene understanding, robot navigation and obstacle avoidance, robot grasping and comprehensive project practice. Combining theory and practice, the book contains both basic algorithms and covers the latest technologies with detailed code or pseudo-code resources. This book can be used as a teaching reference book for information and intelligence related majors in higher education institutions, computer graphics, computer vision and intelligent robotics and other related fields, as well as a reference book for technicians engaged in related fields. This book takes intelligent robots as the carrier, focuses on the technologies of environment perception and understanding and applying them to practical tasks such as robot navigation, obstacle avoidance and grasping. The book consists of six chapters. Chapters 1 to 3 provide a comprehensive introduction to the development and application of scene modeling and understanding technologies, including 3D reconstruction, scene exploration, and scene understanding. Chapters 4 and Chapter 5 provide a comprehensive introduction to the development and application of robot perception technologies, including visual relocalization and robot navigation, obstacle avoidance and grasping. Chapter 6 introduces comprehensive project practice with 3D scene modeling and understanding for robot tasks as an example, which facilitates readers to have a comprehensive understanding and mastery of theory and practice. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content. 606 $aComputer graphics 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aArtificial intelligence 606 $aRobotics 606 $aComputer Graphics 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aArtificial Intelligence 606 $aRobotics 615 0$aComputer graphics. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aArtificial intelligence. 615 0$aRobotics. 615 14$aComputer Graphics. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aArtificial Intelligence. 615 24$aRobotics. 676 $a006.6 700 $aYang$b Xin$4aut$4http://id.loc.gov/vocabulary/relators/aut$0656882 702 $aYin$b Baocai$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aWei$b Xiaopeng$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910999691303321 996 $a3D Scene Modeling and Robotics Interaction$94375944 997 $aUNINA