LEADER 05480nam 22005775 450 001 9910983072003321 005 20250626164537.0 010 $a9783031768187 010 $a3031768183 024 7 $a10.1007/978-3-031-76818-7 035 $a(MiAaPQ)EBC31817445 035 $a(Au-PeEL)EBL31817445 035 $a(CKB)36830467700041 035 $a(DE-He213)978-3-031-76818-7 035 $a(OCoLC)1478701002 035 $a(EXLCZ)9936830467700041 100 $a20241205d2025 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHCI International 2024 ? Late Breaking Papers $e26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 ? July 4, 2024, Proceedings, Part VI /$fedited by Margherita Antona, Constantine Stephanidis, Qin Gao, Jia Zhou 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (327 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15379 311 08$a9783031768170 311 08$a3031768175 327 $aAccessibility and Design for All: Playing Games with NAO: Gamified Training for Mild Cognitive Impairment with Socially Assisted Robots -- Simplified Modelling Based on an Ontology of Users with Cerebral Palsy Interacting with People or Systems: Case Study of an Assistive System Used in Mobility -- Enhancing the Smart User Experience of Green Spaces: A Study of Accessible Map for the Visually Impaired Persons -- Measurement and Analysis on Effects of Peripheral Vision Training on Human Body -- Inclusive IT Design in Higher Education -- Pathways to Make Biochemistry Accessible by Applying Universal Design to the Creation of Novel Educational Materials -- A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games -- Web Accessibility: an Overlooked Right -- Questionnaire and Interview to Understand Mathematics Teachers and Occupational Therapists? Usage of HandiMathKey -- Design and Usability Testing of Home Rehabilitation Training Toys for Children with ADHD. Design for Older Adults: Navigating Ageing in Portuguese Transnational Families: the Role of Digital Technologies -- Learning Curve and Acceptability for Immersive VR Exergame Intervention Among Community-Dwelling Elderly Individuals in Shanghai: A Pilot Study -- A Decision Support System for Matching Users and Fall Risk Detection Technology -- When a Digital Social Network Helps Seniors Live with Cancer: The French Case of Chronic Lymphocytic Leukemia (CLL) on Facebook -- Timing of Micro-Error Occurrence in Tablet-Based VR-IADL: Differences in Characteristics Between MCI And Healthy Elderly -- Augmented Reality in Senior Communities: A Comparative Study of Urban and Rural Settings -- Estimating Subjective Ikigai of Older Adults Based on the Analysis of Voice Communication in Social Activities: A Case Study of Frailty Check Activity Scenes -- ProbinShasthoBondhu: A User-Centered mHealth App for Enhancing Elderly Health Management in Bangladesh -- Research on Augmented Reality Design of Diet for Elderly Patients with Chronic Kidney Disease -- Exploring the Resilience of Older Internal Migrants through Immersive Technology -- Exploring Usability Disparities in Multi-touch Screen Interaction Among Older Adults and Younger Individuals. 330 $aThis nine-volume set LNCS 15473-15482 constitutes the proceedings of the 26th International Conference, HCI International 2023, in Washington, DC, USA, in June/July 2024. For the HCCII 2024 proceedings, a total of 1271 papers and 309 posters was carefully reviewed and selected from 5108 submissions. Additionally, 222 papers and 104 posters are included in the volumes of the proceedings published after the conference, as ?Late Breaking Work?. These papers were organized in the following topical sections: HCI Theories, Methods and Tools; Multimodal Interaction; Interacting with Chatbots and Generative AI; Interacting in Social Media; Fintech, Consumer Behavior and the Business Environment; Design for Health and Wellbeing; Ergonomics and Digital Human Modelling; Virtual Experiences in XR and the Metaverse; Playing Experiences; Design for Learning; New Cultural and Tourism Experiences; Accessibility and Design for All; Design for Older Adults; User Experience Design and Evaluation: Novel Approaches and Case Studies; Safety, Security and Privacy; HCI in Automated Vehicles and Automotive; HCI in Aviation, Transport and Safety; Human-Centered AI; AI for Decision Making and Sentiment Analysis. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15379 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aUser Interfaces and Human Computer Interaction 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aUser Interfaces and Human Computer Interaction. 676 $a005.437 676 $a004.019 700 $aAntona$b Margherita$01372616 701 $aStephanidis$b Constantine$0851700 701 $aLiqing$01859491 701 $aZhou$b Jia$01373004 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910983072003321 996 $aHCI International 2024 ? Late Breaking Papers$94524128 997 $aUNINA