LEADER 03840oam 2200745I 450 001 9910971249303321 005 20250227222746.0 010 $a9786613460875 010 $a9781136728846 010 $a1136728848 010 $a9781283460873 010 $a1283460874 010 $a9781136728853 010 $a1136728856 010 $a9780203817391 010 $a0203817397 024 7 $a10.4324/9780203817391 035 $a(CKB)2670000000148487 035 $a(EBL)738697 035 $a(OCoLC)797918825 035 $a(SSID)ssj0000611694 035 $a(PQKBManifestationID)11931463 035 $a(PQKBTitleCode)TC0000611694 035 $a(PQKBWorkID)10666952 035 $a(PQKB)11266127 035 $a(MiAaPQ)EBC738697 035 $a(OCoLC)784111626 035 $a(EXLCZ)992670000000148487 100 $a20180706d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aClassroom literacy games $efun-packed activities for ages 7-13 /$fHeather Butler 205 $a1st ed. 210 1$aAbingdon, Oxon :$cRoutledge,$d2012. 215 $a1 online resource (129 p.) 300 $a"A David Fulton book"--Cover. 311 08$a9781138834811 311 08$a1138834815 311 08$a9780415615624 311 08$a0415615623 327 $aClassroom Literacy Games Fun-packed activities for ages 7-13; Copyright; Contents; Acknowledgements; 1 Punctuation Pieces; 2 In Other Words; 3 Four Starters; 4 Cunning Connectives; 5 Cool Sentences; Index 330 $a"'Children enjoyed it so much they didn't realise they were being worked so hard.' - Jo Miles - Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire 'Great speaking and listening activity setting up ideas for the Big Write. The games extended the children's vocabulary. Purposeful learning - love it!' - Liz Pilgrim - Senior teacher at Manor Farm Community Junior School, Hazlemere, Buckinghamshire Educational games played in groups or pairs help develop key language and social skills. Based on a range of material to extend vocabulary, punctuation and cross curricular creativity, Classroom Literacy Games for VCOP contains original games with suggestions how to develop writing tasks after playing them. Each game is differentiated four ways and aims to teach the VCOP initiative to higher KS1, KS2 and lower KS3. Printed with dyslexia-friendly fonts, these cross-curricular games are suitable for mixed ability classrooms, small groups or one-to-one teaching situations. As either photocopiable resources to be used in the classroom or as homework activities, these games will create situations to generate creative writing and for the children to create their own games. They can also be used for EAL, 'guided reading' and weekly 'Big Write' exercises. With minimal preparation time required and a vast number of games, these user-friendly, pick-up-and-go activities will be of interest to any practicing primary and lower KS3 teacher"-- Provided by publisher. 606 $aLanguage arts (Elementary)$xActivity programs 606 $aLanguage arts (Middle school)$xActivity programs 606 $aEducational games 606 $aIndividualized instruction 615 0$aLanguage arts (Elementary)$xActivity programs. 615 0$aLanguage arts (Middle school)$xActivity programs. 615 0$aEducational games. 615 0$aIndividualized instruction. 676 $a372.6 676 $a373.133/7 676 $a373.1337 686 $aEDU000000$aEDU010000$aEDU029000$2bisacsh 700 $aButler$b Heather.$0925278 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910971249303321 996 $aClassroom literacy games$94330354 997 $aUNINA