LEADER 05416nam 2200697Ia 450 001 9910970360603321 005 20200520144314.0 010 $a9786612381300 010 $a9781282381308 010 $a128238130X 010 $a9780080505916 010 $a0080505910 035 $a(CKB)1000000000384642 035 $a(EBL)477363 035 $a(OCoLC)57234992 035 $a(SSID)ssj0000337364 035 $a(PQKBManifestationID)11304074 035 $a(PQKBTitleCode)TC0000337364 035 $a(PQKBWorkID)10289720 035 $a(PQKB)10938594 035 $a(PPN)198668112 035 $a(FR-PaCSA)88829451 035 $a(MiAaPQ)EBC477363 035 $a(FRCYB88829451)88829451 035 $a(EXLCZ)991000000000384642 100 $a20020129d2002 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aEssential Java for scientists and engineers /$fBrian D. Hahn, Katherine M. Malan 205 $a1st ed. 210 $aOxford ;$aBoston $cButterworth-Heinemann$d2002 215 $a1 online resource (355 p.) 300 $aIncludes index. 311 08$a9780750659918 311 08$a0750659912 327 $aFront Cover; Essential Java for Scientists and Engineers; Copyright Page; Contents; Preface; Acknowledgements; Part l: Essentials; Chapter 1. Getting going; 1.1 Introduction to programming; 1.2 Setting up your computer for programming in Java; 1.3 Writing your first Java program; 1.4 Input and output; 1.5 Comments; 1.6 Using objects; 1.7 Java on the WWW (optional); Chapter 2. Java programming basics; 2.1 Compound interest again; 2.2 Primitive data types; 2.3 Names; 2.4 Vertical motion under gravity; 2.5 Operators, expressions and assignments; 2.6 Repeating with for; 2.7 Deciding with if 327 $a2.8 Characters2.9 Math methods; 2.10 Programming style; Chapter 3. Solving a problem in Java; 3.1 Introduction; 3.2 The class provider, class user and end user; 3.3 What are objects and classes?; 3.4 Writing and using a simple class; 3.5 How memory works; 3.6 The String class; 3.7 Understanding methods; 3.8 Example: simulating a rabbit colony; 3.9 Access modifiers; 3.10 Example: simulating the growth of trees; 3.11 Scope; 3.12 More on object handles; 3.13 The static keyword; 3.14 Naming conventions; 3.15 Using the Java API; 3.16 Making your own package (optional); Chapter 4. More on loops 327 $a4.1 Determinate repetition with for4.2 Indeterminate repetition with while; Chapter 5. Debugging; 5.1 Compilation errors; 5.2 Run-time errors; 5.3 Errors in logic; 5.4 Rounding errors; Chapter 6. Arrays and matrices; 6.1 Introduction; 6.2 The basics of arrays; 6.3 Passing arrays to methods; 6.4 Frequency distributions: a simple bar chart; 6.5 Multi-dimensional arrays; 6.6 Arrays of objects; 6.7 Sorting an array; Part II: More advanced topics; Chapter 7. Inheritance; 7.1 Introduction; 7.2 Inheritance in Java; 7.3 Constructors and inheritance; 7.4 The Object class 327 $a7.5 Abstract classes and interfacesChapter 8. Graphical user interfaces (GUIs); 8.1 Introduction; 8.2 Building a Swing application; 8.3 Arranging components; 8.4 A colour chooser application; 8.5 Painting; 8.6 Drawing mathematical graphs; 8.7 Fractals; Chapter 9. Input/output; 9.1 Introduction; 9.2 Input through command line parameters; 9.3 Input from the keyboard without the essential package; 9.4 Streams; 9.5 File input/output; 9.6 Manipulating data; 9.7 Streams and the Internet; Chapter 10. Exceptions; 10.1 Introduction; 10.2 Exceptions in Java; 10.3 Throwing exceptions 327 $a10.4 Handling exceptions10.5 Exceptions and file input; Part III: Some applications; Chapter 11. Simulation; 11.1 Random number generation; 11.2 Spinning coins; 11.3 Rolling dice; 11.4 Bacteria division; 11.5 Radioactive decay; 11.6 A random walk; 11.7 Traffic flow; Chapter 12. Modelling with matrices; 12.1 Using the Matrix class; 12.2 Networks; 12.3 Leslie matrices: population growth; 12.4 Markov processes; 12.5 Linear equations; Chapter 13. Introduction to numerical methods; 13.1 Equations; 13.2 Numerical differentiation; 13.3 Integration; 13.4 First-order differential equations 327 $a13.5 Runge-Kutta methods 330 $aEssential Java serves as an introduction to the programming language, Java, for scientists and engineers, and can also be used by experienced programmers wishing to learn Java as an additional language. The book focuses on how Java, and object-oriented programming, can be used to solve science and engineering problems.Many examples are included from a number of different scientific and engineering areas, as well as from business and everyday life. Pre-written packages of code are provided to help in such areas as input/output, matrix manipulation and scientific graphing. 606 $aJava (Computer program language) 606 $aScience$xData processing 606 $aEngineering$xData processing 615 0$aJava (Computer program language) 615 0$aScience$xData processing. 615 0$aEngineering$xData processing. 676 $a005.71262024 700 $aHahn$b Brian D$0771509 701 $aMalan$b Katherine M$01794880 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910970360603321 996 $aEssential Java for scientists and engineers$94335872 997 $aUNINA