LEADER 01046nas 2200397 c 450 001 9910893488103321 005 20240131140137.0 035 $a(CKB)5280000000192608 035 $a(OCoLC)643767254 035 $a(DE-101)026478927 035 $a(DE-599)ZDB2161589-5 035 $a(EXLCZ)995280000000192608 100 $a20040921b20012007 |y | 101 0 $ager 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aBioethica-Forum$fSchweizerische Gesellschaft fu?r Biomedizinische Ethik 210 31$aLausanne$cSGBE$d2001-2007 215 $aOnline-Ressource 300 $aGesehen am 22.11.2018 311 08$a1422-5840 517 $aSGBE Bulletin SSEB 517 3 $aBioethica 517 3 $aForum Bioethica 608 $aZeitschrift$2gnd-content 676 $a610 676 $a100 801 0$b0355 801 1$bDE-101 801 2$b9001 906 $aJOURNAL 912 $a9910893488103321 996 $aBioethica forum$91958980 997 $aUNINA LEADER 05326nam 22006733u 450 001 9910968782003321 005 20251117090850.0 010 $a1-283-24664-3 010 $a9786613246646 010 $a1-118-15420-7 035 $a(CKB)2550000000045338 035 $a(EBL)818816 035 $a(OCoLC)757395629 035 $a(SSID)ssj0000608345 035 $a(PQKBManifestationID)11385597 035 $a(PQKBTitleCode)TC0000608345 035 $a(PQKBWorkID)10590531 035 $a(PQKB)11470813 035 $a(CaSebORM)9781118154229 035 $a(MiAaPQ)EBC818816 035 $a(EXLCZ)992550000000045338 100 $a20130418d2011|||| u|| | 101 0 $aeng 135 $aurunu||||| 181 $ctxt 182 $cc 183 $acr 200 10$aWindows Phone 7 Programming for Android and iOS Developers 205 $a1st edition 210 $aNew York $cWiley$d2011 215 $a1 online resource (361 p.) 300 $aDescription based upon print version of record. 311 08$a1-118-02197-5 327 $aWindows® Phone 7 Programming for AndroidTM and iOS Developers; Contents; Foreword; Introduction; Chapter 1: What's New In Windows Phone 7; An Overview of Windows Phone 7; A Brief History; The Big Ideas; System Architecture; Application Framework; Windows Phone Marketplace; Limitations and Road Map; Side-By-Side Comparisons with Android and iPhone; Operating System; Application Framework; Application Store Process; Summary; Chapter 2: The Development Environment; Overview; Using Windows Phone 7 Developer Tools; Creating WP7 Applications with Visual Studio 327 $aTesting WP7 Applications in the Windows Phone Emulator Testing WP7 Applications on the Actual Windows Phone Device; Publishing Windows Phone 7 Applications to the Marketplace; Preparation; Submission; Post-Submission Actions; Comparisons with Android and iPhone; Summary; Chapter 3: Fundamentals; Basic Application Project Structure; Application Project Structure for Windows Phone 7; Comparing Application Project Structure for Android and iOS; Application Execution Model and Life Cycles; Application Execution Model and Life Cycles in Windows Phone 7 327 $aComparing Application Model and Life Cycles in Android and iOS Preserve/Restore Application and Page Transient States for Windows Phone 7; Using Launchers and Choosers; Work-Around Solutions in Windows Phone 7; Multitasking; Background Service; Data Sharing; System Event Hooks; Summary; Chapter 4: User Interfaces; UI Design Principles; UI Design Resources; Platform Characteristics; Building the WP7 UI; Defining WP7 UI with XAML; Defining WP7 UI Programmatically; Pages and Navigation Among Pages; Using Controls; Data Binding and MVVM; Handling UI Events; Other UI Considerations 327 $aUI Customization Summary; Chapter 5: Application Data Storage; Application Storage on Mobile Devices; Local and Cloud; Local Files and Databases; Using Isolated Storage; Where Is Isolated Storage?; Saving Data to the Cloud; Building a Cloud Data Service; Using Cloud Data Services; Data Storage Design Considerations; Summary; Chapter 6: Web Services and Push Notifications; Using Web Services; A Primer of Web Services; Consuming Web Services on WP7; WP7 Push Notifications; Why Push Notifications?; Push Notification Architecture; Push Notifications on WP7; Mobile Advertising 327 $aMobile Advertising Basics Mobile Advertising Providers; Adding Ads to WP7 Apps; Summary; Chapter 7: Leveraging Location and Maps; Location Frameworks Roundup; Getting Current Location; Geographical Data; Civilian Data; Using Maps; Using the Bing Map Control; Combining the Location Service and Bing Map; Summary; Chapter 8: Graphics; Graphics Fundamentals; Basic 2D and 3D Graphics Glossary; Drawing Graphics on Smartphones; Drawing Graphics with XNA; When Do You Use XNA?; Game Loop; Textures and Sprites; Animation; 3D Graphics; Summary; Chapter 9: Multimedia; Multimedia Overview 327 $aMultimedia Architectural Overview 330 $aLearn to develop for the new Windows Phone 7 platform With a special focus placed on the new Windows Phone 7 (WP7) design guidelines and technologies, this reference helps you extend your knowledge so that you can learn to develop for the new WP7 platform. The team of authors presents topic-by-topic comparisons between WP7 and Android and the iPhone, enabling you to learn the differences and similarities between them. This indispensable coverage prepares you for making the transition from programming for Android and the iPhone to programming for the exciting new WP7. Covers the 606 $aApplication software -- Development 606 $aSmartphones -- Programming 606 $aWindows phone (Computer file) 615 4$aApplication software -- Development. 615 4$aSmartphones -- Programming. 615 4$aWindows phone (Computer file). 676 $a005.26 676 $a005.268 700 $aZhou$b Zhinan$01856933 701 $aZhu$b Robert$01856934 701 $aZheng$b Pei$0627491 701 $aYang$b Baijian$01856935 801 0$bAU-PeEL 801 1$bAU-PeEL 801 2$bAU-PeEL 906 $aBOOK 912 $a9910968782003321 996 $aWindows Phone 7 Programming for Android and iOS Developers$94456852 997 $aUNINA