LEADER 00851nam0-22003131i-450 001 990005663910403321 005 20241126115824.0 035 $a000566391 035 $aFED01000566391 035 $a(Aleph)000566391FED01 035 $a000566391 100 $a19990604d1959----km-y0itay50------ba 101 0 $aita 102 $aIT 105 $ay-------001yy 200 1 $aFilosofia dell'arte$fAldo Testa 210 $aBologna$cCappelli$d1959 215 $a154 p.$d21 cm 225 1 $aBiblioteca di cultura filosofica$v11 610 0 $aFilosofia$aArte 676 $a701.17$v21$zita 700 1$aTesta,$bAldo$0158978 801 0$aIT$bUNINA$c20060724$gRICA$2UNIMARC 901 $aBK 912 $a990005663910403321 952 $a111.85 TESA 002$bIST.ST.FIL. 4638$fFLFBC 959 $aFLFBC 996 $aFilosofia dell'arte$9600473 997 $aUNINA LEADER 03173oam 2200757I 450 001 9910965068903321 005 20251117083502.0 010 $a1-135-83749-X 010 $a1-135-83750-3 010 $a1-282-44342-9 010 $a9786612443428 010 $a0-203-87960-0 024 7 $a10.4324/9780203879603 035 $a(CKB)2550000000000500 035 $a(EBL)465577 035 $a(OCoLC)506454281 035 $a(SSID)ssj0000340410 035 $a(PQKBManifestationID)11248274 035 $a(PQKBTitleCode)TC0000340410 035 $a(PQKBWorkID)10386869 035 $a(PQKB)11751511 035 $a(MiAaPQ)EBC465577 035 $a(Au-PeEL)EBL465577 035 $a(CaPaEBR)ebr10358628 035 $a(CaONFJC)MIL244342 035 $a(OCoLC)506454281 035 $a(OCoLC)506454281 035 $a(EXLCZ)992550000000000500 100 $a20180706d2010 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aMilitainment, Inc. $ewar, media, and popular culture /$fRoger Stahl 205 $a1st ed. 210 1$aNew York :$cRoutledge,$d2010. 215 $a1 online resource (220 p.) 300 $aDescription based upon print version of record. 311 08$a0-415-99978-2 311 08$a0-415-99977-4 320 $aIncludes bibliographical references and index. 327 $aBook Cover; Title; Copyright; Contents; List of Figures; Acknowledgments; Introduction: Step Right Up!; Chapter 1: All-Consuming War: From Spectacle to Interactivity; Chapter 2: Sports and the Militarized Body Politic; Chapter 3: Reality War; Chapter 4: War Games; Chapter 5: Toying with Militainment; Chapter 6: Debriefing: Previews to Postviews; Notes; Bibliography; Index 330 $aMilitainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or ""militainment""-in contemporary American popular culture. War has been the subject of entertainment for centuries, but Roger Stahl argues that a new interactive mode of militarized entertainment is recruiting its audience as virtual-citizen soldiers. The author examines a wide range of historical and contemporary media examples to demonstrate the ways that war now invites audiences to enter the spectacle as an interactive participant through a vari 606 $aMass media and war$zUnited States 606 $aWar in mass media 606 $aPopular culture$zUnited States 606 $aWar and society$zUnited States 606 $aMilitarism$xSocial aspects$zUnited States 607 $aUnited States$xSocial conditions$y1980-2020 607 $aUnited States$xSocial life and customs$y1971- 615 0$aMass media and war 615 0$aWar in mass media. 615 0$aPopular culture 615 0$aWar and society 615 0$aMilitarism$xSocial aspects 676 $a070.4493 676 $a070.449355020973 700 $aStahl$b Roger$01866031 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910965068903321 996 $aMilitainment, Inc$94473283 997 $aUNINA