LEADER 02317nam 22005293u 450 001 9910963482403321 005 20251117115929.0 035 $a(CKB)1000000000003001 035 $a(EBL)3384697 035 $a(SSID)ssj0000279530 035 $a(PQKBManifestationID)12060808 035 $a(PQKBTitleCode)TC0000279530 035 $a(PQKBWorkID)10261007 035 $a(PQKB)10184821 035 $a(MiAaPQ)EBC3384697 035 $a(BIP)8735716 035 $a(EXLCZ)991000000000003001 100 $a20151005d2001|||| u|| | 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aFlash 5 Cartoons & Games F/X & Design 210 $aPhoenix $cParaglyph Press$d2001 215 $a1 online resource (350 p.) 300 $aDescription based upon print version of record. 311 08$a1-932111-57-3 327 $a""About the Authors""; ""Acknowledgments""; ""Contents at a Glance""; ""Table of Contents""; ""Foreword""; ""Introduction""; ""Getting and Planning Your Story""; ""Character Development""; ""Sound""; ""Background Scenery""; ""Character Animation""; ""Lip-Synching and Facial Expressions""; ""Ita???s a Wrap""; ""Introduction to Game Design""; ""Designing Trivia Games""; ""Designing Adventure Games""; ""Collaboration Across the Internet""; ""Using Active Server Pages (ASP) with Flash Games""; ""Artificial Intelligence""; ""Links"" 330 $aThis book teaches how to create cartoon characters for television and music videos. Then, it explains how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With 606 $aComputer animation 606 $aComputer games -- Programming 606 $aFlash (Computer file) 615 4$aComputer animation. 615 4$aComputer games -- Programming. 615 4$aFlash (Computer file). 676 $a006.6/96 700 $aTurner$b Bill$01869906 701 $aBazley$b Richard$01872230 701 $aRobertson$b James$0167699 801 0$bAU-PeEL 801 1$bAU-PeEL 801 2$bAU-PeEL 906 $aBOOK 912 $a9910963482403321 996 $aFlash 5 Cartoons & Games F$94481321 997 $aUNINA