LEADER 02999nam 22006614a 450 001 9910960705603321 005 20200520144314.0 010 $a9781040178751 010 $a1040178758 010 $a9780429187537 010 $a042918753X 010 $a9781482279146 010 $a1482279142 024 7 $a10.1201/9781482279146 035 $a(CKB)1000000000522165 035 $a(OCoLC)228145276 035 $a(CaPaEBR)ebrary10159716 035 $a(SSID)ssj0000276889 035 $a(PQKBManifestationID)11225201 035 $a(PQKBTitleCode)TC0000276889 035 $a(PQKBWorkID)10226289 035 $a(PQKB)10289069 035 $a(Au-PeEL)EBL3059509 035 $a(CaPaEBR)ebr10159716 035 $a(OCoLC)922955606 035 $a(OCoLC)49513036 035 $a(FINmELB)ELB141861 035 $a(MiAaPQ)EBC3059509 035 $a(EXLCZ)991000000000522165 100 $a20020327d2002 uy 0 101 0 $aeng 135 $aurcn||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aAndrew Glassner's other notebook $efurther recreations in computer graphics /$fAndrew Glassner 205 $aFirst edition. 210 $aNatick, Mass $cAK Peters$dc2002 215 $a1 online resource (274 p.) 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a9781138413894 311 08$a1138413895 311 08$a9781568811710 311 08$a1568811713 320 $aIncludes bibliographical references and index. 327 $aCover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Table of Contents -- Preface -- Chapter 1: An Open and Shut Case -- Chapter 2: O Say, Can You See? -- Chapter 3: Celtic Knotwork -- Chapter 4: The Digital Ceraunoscope: Synthetic Thunder and Lightning -- Chapter 5: Texturing with Symmetry -- Chapter 6: Soap Bubbles -- Chapter 7: Fill 'Er Up! -- Chapter 8: Tricks of the Trade -- Chapter 9: A Change of Scene -- Chapter 10: Quantum Computing -- Chapter 11: A Shape Synthesizer -- Index. 330 3 $aOnce again, Andrew Glassner opens his notebook and invites readers in a wide range of stimulating explorations of art, nature, and computer graphics. The text of this book is accessible and informal, and richly illustrated with hundreds of images illustrating topics from Celtic knotwork and lightning to soap bubbles and the mysteries of camera shutters. This well-known author brings decades of experience as a researcher and writer to create discussions that are as clear as they are captivating. The book is intended for hobbyists, researchers, students, and anyone interested in computer graphics and its uses for creative exploration. 606 $aComputer graphics 615 0$aComputer graphics. 676 $a006.6 700 $aGlassner$b Andrew S$060388 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910960705603321 996 $aAndrew Glassner's other notebook$94329827 997 $aUNINA