LEADER 03891nam 22005771 450 001 9910958834803321 005 20200514202323.0 010 $a9781474271950 010 $a1474271952 010 $a9781474271899 010 $a1474271898 024 7 $a10.5040/9781474271950 035 $a(CKB)3710000000952130 035 $a(MiAaPQ)EBC4751471 035 $a(OCoLC)963935103 035 $a(UtOrBLW)bpp09260255 035 $a(UtOrBLW)BP9781474271950BC 035 $a(EXLCZ)993710000000952130 100 $a20161216d2017 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aDigital technologies in early childhood art $eenabling playful experiences /$fMona Sakr 210 1$aLondon ;$aNew York :$cBloomsbury Academic,$d2017. 215 $a1 online resource (211 pages) $cillustrations 311 08$a9781350079731 311 08$a1350079731 311 08$a9781474271882 311 08$a147427188X 320 $aIncludes bibliographical references and index. 327 $aMachine generated contents note: -- 1. Introduction: Digital Technologies in Early Childhood Art -- 2. Early Years Practitioners' Concerns about Digital Art-Making -- 3. Remix and Mash-Up: Playful Interactions with Digital Visual Culture -- 4. Collaborative Creativity: Forms of Social Engagement during Digital Art-Making -- 5. Affective Alignments and Moments of Meeting in Child-Parent Digital Art-Making -- 6. Sensory Experience: Stimulation, or Lack Thereof, during Digital Art-Making -- 7. Distributed Ownership: How the Digital Can Shake up Notions of the Individual and 'Self-Expression' -- 8. Intentionality in Digital Art-Making -- 9. Conclusions: Enabling Playful Experiences -- References -- Index. 330 $a"Explores how young children make art with digital technologies, their experience of digital art-making and what can be done to make such experiences playful and creative"--$cProvided by publisher. 330 $a"Through art children make sense of their experiences and the world around them. Drawing, painting, collage and modelling are open-ended and playful processes through which children engage in physical exploration, aesthetic decision-making, identity construction and social understanding. As digital technologies become increasingly prevalent in the lives of young children, there is a pressing need to understand how digital technologies shape important experiences in early childhood, including early childhood art. Mona Sakr shows the need to consider how particular dimensions of the art-making process are changed by the use of digital technologies and what can be done by parents, practitioners and designers to enable children to adopt playful and creative practices in their interactions with digital technologies. Incorporating different theoretical perspectives, including social semiotics and posthumanism, and drawing on various research studies, this book highlights how children engage with different facets of art-making with digital technologies including: remix and mash-up; distributed ownership; imagined audiences and changed sensory and social interactions."--$cProvided by publisher. 606 $aArt$xStudy and teaching (Early childhood) 606 $aComputer art$xStudy and teaching (Early childhood) 606 $aEarly childhood education$xActivity programs 606 $2Education 615 0$aArt$xStudy and teaching (Early childhood) 615 0$aComputer art$xStudy and teaching (Early childhood) 615 0$aEarly childhood education$xActivity programs. 676 $a372.5 700 $aSakr$b Mona$01798198 801 0$bUtOrBLW 801 1$bUtOrBLW 801 2$bUkLoBP 906 $aBOOK 912 $a9910958834803321 996 $aDigital technologies in early childhood art$94340838 997 $aUNINA