LEADER 04156nam 22004935 450 001 9910886083603321 005 20240903130531.0 010 $a3-031-71713-9 024 7 $a10.1007/978-3-031-71713-0 035 $a(MiAaPQ)EBC31641965 035 $a(Au-PeEL)EBL31641965 035 $a(CKB)34774623800041 035 $a(DE-He213)978-3-031-71713-0 035 $a(EXLCZ)9934774623800041 100 $a20240903d2024 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aExtended Reality $eInternational Conference, XR Salento 2024, Lecce, Italy, September 4?7, 2024, Proceedings, Part IV /$fedited by Lucio Tommaso De Paolis, Pasquale Arpaia, Marco Sacco 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (282 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15030 311 $a3-031-71712-0 327 $a -- Human Behavior in Extended Reality. -- The Mediating Effect of Presence on Musical Emotions in Virtual Environments. -- Effects of 6DoF Motion on Cybersickness in Interactive Virtual Reality. -- Is immersivity important in training soft skills in the metaverse?. -- Assessing Sense of Presence and Emotions in Virtual Reality based on Job-Related Expertise: A Pilot Study with Police Officers. -- The impact of virtual reality social platforms on autobiographical memory and self-disclosure: an experimental study. -- Effective Navigation in VR Spaces Using Visual and Auditory Stimulation. -- Evaluation of the Effectiveness of Traditional Training vs. Immersive Training: A Case Study of Building Safety & Emergency Training. -- Extended Reality in Education. -- Exploring the Impact of AI-Driven Virtual Assistants in AR and VR Environments for Special Needs Education: A Quantitative Analysis. -- Factors Influencing Higher Education Academics? Acceptance of Augmented Reality Applications in Post-Pandemic Era: Pilot Study. -- OcuLeO: Immersive VR Learning Adventure. -- Immersive 360° Experiences for Geoscience Learning. -- GardenWords ? A garden watering AR game for learning vocabulary using speech. -- An Authoring Tool for XR Learning Environments. -- Development and Evaluation of Mobile Augmented Reality for Astronomy (MARA). -- Design principles for pedagogical agents in a virtual reality learning environment: providing explanations in real-time using natural language processing. -- Cyber Social Security Education. -- Virtual Reality for Synchronous Learning in Higher Education. -- Interland4All ? Using AR to Promote a Safe and Responsible Use of the Internet by Frail Children. 330 $aThe four-volume proceedings set LNCS 15027, 15028, 15029 and 15030 constitutes the refereed proceedings of the International Conference on Extended Reality, XR Salento 2024, held in Lecce, Italy during September 4?7, 2024. The 63 full papers and 50 short papers included in these proceedings were carefully reviewed and selected from 147 submissions. They were organized in the following topical sections: Extended Reality; Artificial Intelligence & Extended Reality; Extended Reality and Serious Games in Medicine; Extended Reality in Medicine and Rehabilitation; Extended Reality in Industry; Extended Reality in Cultural Heritage; Extended Reality Tools for Virtual Restauration; Extended Reality and Artificial Intelligence in Digital Humanities; Extended Reality in Learning; and Extended Reality, Sense of Presence and Education of Behaviour. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15030 606 $aComputer science 606 $aComputer Science 615 0$aComputer science. 615 14$aComputer Science. 676 $a004 700 $aDe Paolis$b Lucio Tommaso$0785304 701 $aArpaia$b Pasquale$0762487 701 $aSacco$b Marco$01426848 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910886083603321 996 $aExtended Reality$93559204 997 $aUNINA