LEADER 02330nam 22005173 450 001 9910876879803321 005 20240528080229.0 010 $a1-119-71983-6 010 $a1-119-71974-7 010 $a1-119-71981-X 035 $a(CKB)32146018100041 035 $a(MiAaPQ)EBC31354782 035 $a(Au-PeEL)EBL31354782 035 $a(EXLCZ)9932146018100041 100 $a20240528d2024 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aComputer-Supported Collaboration $eTheory and Practice 205 $a1st ed. 210 1$aNewark :$cJohn Wiley & Sons, Incorporated,$d2024. 210 4$dİ2024. 215 $a1 online resource (346 pages) 225 1 $aIEEE Press Series on Human-Machine Systems Series 311 $a1-119-71976-3 330 $a"Computer-supported collaboration (CSC) research focuses on technology that affects groups, organizations, communities and societies, e.g., voice mail and text chat. It grew from cooperative work study of supporting people's work activities and working relationships. As net technology increasingly supported a wide range of recreational and social activities, consumer markets expanded the user base, enabling more and more people to connect online to create what researchers have called a computer supported cooperative work, which includes "all contexts in which technology is used to mediate human activities such as communication, coordination, cooperation, competition, entertainment, games, art, and music."--$cProvided by publisher. 410 0$aIEEE Press Series on Human-Machine Systems Series 606 $aAugmented reality$xIndustrial applications 606 $aVirtual reality$xIndustrial applications 615 0$aAugmented reality$xIndustrial applications. 615 0$aVirtual reality$xIndustrial applications. 676 $a303.48/33 700 $aHuang$b Weidong$01058325 701 $aBillinghurst$b Mark$0887165 701 $aAlem$b Leila$01058326 701 $aXiao$b Chun$01761011 701 $aRasmussen$b Troels$01761012 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910876879803321 996 $aComputer-Supported Collaboration$94200176 997 $aUNINA